agargaro / instanced-meshLinks
Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.
☆398Updated 2 weeks ago
Alternatives and similar repositories for instanced-mesh
Users that are interested in instanced-mesh are comparing it to the libraries listed below
Sorting:
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more…☆111Updated 3 months ago
- Three.js library for fracturing and slicing meshes in real time.☆301Updated 2 weeks ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.☆450Updated 6 months ago
- A collection of Three.js Shading Language (TSL) textures☆225Updated 3 weeks ago
- Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.☆355Updated 2 months ago
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆333Updated 2 years ago
- WebAssembly port of Recast Navigation, a navigation mesh construction, path-finding, and spatial reasoning toolkit.☆383Updated last month
- 💡 Better lighting in three.js☆313Updated 2 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆201Updated last year
- ☆243Updated 3 weeks ago
- ☆112Updated last week
- Three Viewport Gizmo is a highly customizable standalone interactive three.js view helper controls, allowing effortless integration with …☆244Updated 4 months ago
- Collection of shader materials for three.js☆359Updated 3 weeks ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆150Updated last year
- ☆170Updated last year
- A simple to use fake glow material for vanilla threejs☆127Updated last year
- A lens flare effect for Vanilla Threejs☆179Updated 2 years ago
- Performant plane reflections in three.js r139☆117Updated 3 years ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆131Updated 6 months ago
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh☆41Updated 3 months ago
- 🍰 Bake your Three.js shaders or materials into textures!☆171Updated 6 months ago
- ☆57Updated 6 months ago
- 🍦 drei-inspired helpers for threejs☆584Updated 3 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆101Updated last year
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆146Updated 2 years ago
- A simple R3f character controller☆119Updated 4 months ago
- wip☆53Updated last month
- ☆95Updated last year
- React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with Rea…☆193Updated 5 months ago
- Implementation of Evan Wallace's webgl-water demo using ThreeJS☆266Updated 4 years ago