Ameobea / three-good-godraysView external linksLinks
Screen-space raymarched godrays for three.js using the pmndrs postprocessing library
☆208Updated this week
Alternatives and similar repositories for three-good-godrays
Users that are interested in three-good-godrays are comparing it to the libraries listed below
Sorting:
- Visualize draw call cost.☆91Sep 1, 2022Updated 3 years ago
- ☆153Mar 14, 2024Updated last year
- Set of experiments and extensions to THREE.js.☆807Jan 22, 2026Updated 3 weeks ago
- 💡 Better lighting in three.js☆315Mar 30, 2023Updated 2 years ago
- ☆254Feb 1, 2026Updated last week
- Performant plane reflections in three.js r139☆117Apr 20, 2022Updated 3 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆118Sep 28, 2024Updated last year
- GPU based frustum and occlusion culling in WebGL.☆58Jan 13, 2024Updated 2 years ago
- Implements Screen Space Reflections in three.js☆585Jun 10, 2023Updated 2 years ago
- Tools and IntelliSense for GLSL and WGSL.☆161Jan 20, 2026Updated 3 weeks ago
- Three.js library for fracturing and slicing meshes in real time.☆322Dec 1, 2025Updated 2 months ago
- Weighted, blended order independent transparency pass for use with three.js.☆60Aug 3, 2023Updated 2 years ago
- Vanilla Three.js Starter☆54Dec 22, 2023Updated 2 years ago
- SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism☆1,659Feb 4, 2024Updated 2 years ago
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆337Dec 11, 2023Updated 2 years ago
- 🧩 Extend Three.js standard materials with your own shaders!☆1,256Oct 12, 2025Updated 4 months ago
- 📽 Three.js Material which lets you do Texture Projection on a 3d Model☆711Jul 4, 2024Updated last year
- Loose collection of *things*☆28Jun 21, 2022Updated 3 years ago
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆108Mar 7, 2022Updated 3 years ago
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆24Dec 11, 2023Updated 2 years ago
- 🍰 Bake your Three.js shaders or materials into textures!☆172Jun 19, 2025Updated 7 months ago
- 🍦 drei-inspired helpers for threejs☆589Sep 17, 2025Updated 4 months ago
- Film emulsion-like rendering transforms for three.js☆43Sep 30, 2023Updated 2 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆56Mar 6, 2023Updated 2 years ago
- ☆183Aug 6, 2023Updated 2 years ago
- WebAssembly port of Recast Navigation, a navigation mesh construction, path-finding, and spatial reasoning toolkit.☆392Feb 4, 2026Updated last week
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.☆179Jun 6, 2023Updated 2 years ago
- Create multi-pass shaders in ThreeJS, intuitively.☆11Sep 1, 2021Updated 4 years ago
- Raymarched screen space volumetrics in Three.JS, compatible with the pmndrs `postprocessing` library☆11Dec 23, 2023Updated 2 years ago
- ☆40Nov 1, 2022Updated 3 years ago
- Adds support for hiding repeating texture patterns to Three.JS☆90Feb 18, 2025Updated 11 months ago
- Raymarching abstraction for creating simple SDF animations with threejs☆185Feb 6, 2026Updated last week
- LudoGL is a WebGL2-only renderer☆74May 12, 2025Updated 9 months ago
- Easily monitor your ThreeJS performances.☆758Dec 20, 2024Updated last year
- Optimized Graphics Advanced Rendering (Deferred) Engine☆27Jun 26, 2022Updated 3 years ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆413Dec 3, 2025Updated 2 months ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.☆453Jun 18, 2025Updated 7 months ago
- Procedural 3D graphics editor for the web☆345Nov 29, 2024Updated last year
- A post processing library for three.js.☆2,713Updated this week