RTX compute samples
☆71Jun 17, 2023Updated 2 years ago
Alternatives and similar repositories for rtx_compute_samples
Users that are interested in rtx_compute_samples are comparing it to the libraries listed below
Sorting:
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Apr 16, 2020Updated 5 years ago
- Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK☆343Jan 19, 2026Updated last month
- Optix7 experiments☆10Oct 20, 2019Updated 6 years ago
- Different mesh shading techniques using the NVIDIA RTX (Turing) technology.☆95Nov 17, 2020Updated 5 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 6 years ago
- Voronoi-Based Foveated Volume Rendering☆10Sep 30, 2021Updated 4 years ago
- Cinder port of https://github.com/gangliao/Order-Independent-Transparency-GPU☆15Sep 22, 2018Updated 7 years ago
- ☆14Sep 7, 2020Updated 5 years ago
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 6 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Oct 21, 2019Updated 6 years ago
- Work-in-progress CPU renderer using Embree☆18Jan 28, 2019Updated 7 years ago
- A C++/CUDA library for loading CUDA sparse textures on demand in OptiX renderers☆14Jun 4, 2025Updated 8 months ago
- NVIDIA OptiX based implementation of ANARI☆273Updated this week
- Revision 2019 4k procedural graphics competition entry☆95Apr 26, 2019Updated 6 years ago
- Code for the paper "A Learned Shape-Adaptive Subsurface Scattering Model", Siggraph 2019☆52Sep 18, 2019Updated 6 years ago
- Experimentation framework for real-time light culling☆31Jul 23, 2019Updated 6 years ago
- Cuda matrix computation library that is specified for small matrix operation (3x3, 4x4, 1x3, 1x4, etc.). Including buffer☆18Mar 8, 2024Updated last year
- Study of differential geometry with Rust + WebGL☆16Jul 18, 2023Updated 2 years ago
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆98Jun 28, 2021Updated 4 years ago
- Techniques for installing and accessing resource files using C++ and Python.☆18Oct 8, 2019Updated 6 years ago
- An implementation of “A Model for Soap Film Dynamics with Evolving Thickness ” Ishida*, Synak*, Narita, Hachisuka, Wojtan, Transactions o…☆13Nov 8, 2022Updated 3 years ago
- OpenMP offload playground☆10Nov 16, 2024Updated last year
- Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)☆90Feb 25, 2020Updated 6 years ago
- GPU Photon Mapper☆39Mar 20, 2021Updated 4 years ago
- Various sun/sky models, convolution of theta/gamma-parameterised models☆253Jan 22, 2026Updated last month
- ☆258Oct 24, 2025Updated 4 months ago
- Metal ray-tracer source code☆66May 14, 2024Updated last year
- Volumetric path tracer using cuda☆267Jan 19, 2024Updated 2 years ago
- 🕹️ Currently a basic homebrew model viewer for the Nintendo 64.☆11Jul 17, 2018Updated 7 years ago
- OpenCL based volume renderer for scalar fields.☆10Oct 27, 2023Updated 2 years ago
- ☆12Nov 19, 2018Updated 7 years ago
- Low-level CPU and register abstractions for the N64 console☆12Sep 22, 2023Updated 2 years ago
- KD tree optimization for path tracing☆44Dec 15, 2016Updated 9 years ago
- Example unity project with a working Vertex (for algorithmic vertex displacement) and Fragment (for using the 3d model's original texture…☆12Dec 2, 2016Updated 9 years ago
- libmpdata++ - a library of parallel MPDATA-based solvers for systems of generalised transport equations☆12Jan 13, 2026Updated last month
- use Cinder with Google Cardboard VR☆11Jun 21, 2017Updated 8 years ago
- Sandbox for Vulkan, SPIR-V and glTF☆90Dec 15, 2022Updated 3 years ago
- TinyMesh is a light-weight mesh processing library in C/C++.☆100Nov 30, 2023Updated 2 years ago
- Easy integrated Python scripting embedded in C++☆24Jun 25, 2020Updated 5 years ago