emily-vo / cuda-pathtraceLinks
☆12Updated 6 years ago
Alternatives and similar repositories for cuda-pathtrace
Users that are interested in cuda-pathtrace are comparing it to the libraries listed below
Sorting:
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17Updated 6 years ago
 - GPU-accelerated path tracer☆12Updated 10 years ago
 - Work-in-progress CPU renderer using Embree☆18Updated 6 years ago
 - 3D painting tool☆39Updated 12 years ago
 - Notes on updating pbrt-v3 exporters to pbrt-v4☆10Updated 3 years ago
 - A repository for personal experimental purpose☆11Updated 7 years ago
 - Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 8 years ago
 - CIS565 Final Project☆38Updated 8 years ago
 - Implementation of the paper: `GPU Ray Tracing using Irregular Grids`☆53Updated 7 years ago
 - Hybrid raytracing and filtering playground.☆27Updated 6 years ago
 - Tone Mapper☆72Updated 6 months ago
 - A micro packet ray tracer☆14Updated 8 years ago
 - Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
 - Gpu Renderer and Rasterizer - for python☆28Updated last year
 - A CUDA based, realtime interactive pathtracer☆27Updated 8 years ago
 - Attempt to understand and compare different Acceleration structures☆30Updated 4 years ago
 - The sample for the GPU Pro 6 article on volumetric explosions.☆50Updated 10 years ago
 - Light Transport Equation Orb☆45Updated 10 years ago
 - Nanairo is a physically plausible spectral renderer.☆33Updated 6 years ago
 - Demoscene graphics engine.☆60Updated 5 years ago
 - Experimentation framework for real-time light culling☆30Updated 6 years ago
 - A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
 - lucille global illumination renderer☆92Updated 16 years ago
 - ☆29Updated 6 years ago
 - Code for "Real-time Rendering of Layered Materials with Anisotropic Normal Distributions", SIGGRAPH ASIA 2019.☆35Updated 3 years ago
 - ☆17Updated 6 years ago
 - Headers, tests, and examples for Covariance Tracing☆49Updated 5 years ago
 - HLSL-to-ISPC Utility Library☆42Updated 7 years ago
 - cuda based implementation of Peter Shirley's raytracing in one weekend book https://goo.gl/YLhdLn☆19Updated 7 years ago
 - ☆16Updated 4 years ago