vinjn / awesome-rtxView external linksLinks
Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)
☆90Feb 25, 2020Updated 5 years ago
Alternatives and similar repositories for awesome-rtx
Users that are interested in awesome-rtx are comparing it to the libraries listed below
Sorting:
- Public repository of personal cinder projects, largely for my own edification.☆14Oct 21, 2015Updated 10 years ago
- A curated list of awesome DirectX Raytracing (DXR) resources.☆14Sep 11, 2018Updated 7 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 9 years ago
- Example implementation of new Optix 7.0.0 denoiser feature☆14Dec 11, 2019Updated 6 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Sep 28, 2017Updated 8 years ago
- Ray Tracing Gems 中文翻译☆29Apr 20, 2019Updated 6 years ago
- Awesome D3D12 ecosystem☆258Dec 18, 2018Updated 7 years ago
- Project made with DirectX Raytracing and Optix 6.0 Deep Neural Network Denoiser☆14Jun 18, 2019Updated 6 years ago
- Getting Started with RTX Ray Tracing☆674Jun 19, 2020Updated 5 years ago
- Realtime GPU Profiler for AMD / NVIDIA / Intel GPUs☆38Aug 12, 2023Updated 2 years ago
- Gamebaby Rock Sun's D3D12 DirectX Ray Tracing C-Style Sample for beginner☆17Feb 5, 2023Updated 3 years ago
- A header-only C++17 library implementing a simple concurent lock-free memory pool☆27Feb 9, 2021Updated 5 years ago
- A demo of ambient occlusion map baking using DXR☆65Apr 7, 2022Updated 3 years ago
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆448Nov 2, 2019Updated 6 years ago
- Curated list of ray tracing resources☆653Oct 23, 2025Updated 3 months ago
- Procedural 3D mesh generation tool☆20Mar 25, 2018Updated 7 years ago
- ☆17Aug 27, 2022Updated 3 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Oct 21, 2019Updated 6 years ago
- Different mesh shading techniques using the NVIDIA RTX (Turing) technology.☆96Nov 17, 2020Updated 5 years ago
- a binary format for baked (bak3d) 3d files☆19Dec 1, 2015Updated 10 years ago
- Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo☆115Jun 25, 2019Updated 6 years ago
- Denoising a Vulkan ray traced image using OptiX denoiser☆101Apr 27, 2025Updated 9 months ago
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,034May 6, 2021Updated 4 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆826Dec 8, 2025Updated 2 months ago
- ☆33May 2, 2022Updated 3 years ago
- RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science☆211Dec 29, 2019Updated 6 years ago
- Drawing a 1px dot in various environments.☆26Oct 5, 2019Updated 6 years ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on PowerVR devices.☆17Nov 26, 2019Updated 6 years ago
- ☆11Dec 15, 2023Updated 2 years ago
- A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds☆53Apr 25, 2025Updated 9 months ago
- This is a physically based real-time renderer made for learning purposes.☆89Feb 7, 2017Updated 9 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- a cross-platform 3D graphics engine☆19Jul 14, 2018Updated 7 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 10 years ago
- A wrapper for DXC and SPIRV-cross☆106Nov 25, 2025Updated 2 months ago
- Revision 2019 4k procedural graphics competition entry☆95Apr 26, 2019Updated 6 years ago