InteractiveComputerGraphics / TreeNSearch
C++ library for fast computation of neighbor lists in point clouds.
☆57Updated 5 months ago
Alternatives and similar repositories for TreeNSearch:
Users that are interested in TreeNSearch are comparing it to the libraries listed below
- Little helper project that builds a BVH over triangles, and allows for querying closest surface point for given input point☆24Updated 3 years ago
- Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.☆52Updated 5 months ago
- ☆60Updated 8 months ago
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆26Updated 2 years ago
- Cross-platform C++ library of algorithms and data structures commonly used in computer graphics research on physically-based simulation w…☆51Updated this week
- 'cubicle' - a CUDA-centric BVH query library (kNN, find closest point, etc)☆26Updated last month
- Convex Polyhedral Meshing for Robust Solid Modeling☆55Updated last year
- Fork of "stark" with source code for our paper "Curved Three-Director Cosserat Shells with Strong Coupling"☆14Updated 5 months ago
- Affine Particle-in-Cell Water Simulation in 2D☆118Updated last year
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆17Updated last month
- A library for various continuous collision detection algorithms.☆59Updated 2 years ago
- The code of paper "Adaptive grid generation for discretizing implicit complexes" (Proc. SIGGRAPH 2024)☆17Updated 7 months ago
- A robust cut-cell mesh generator for arbitrary triangle-mesh inputs☆81Updated last year
- ☆39Updated 3 years ago
- This is an implementation of the paper "Exact and Efficient Polyhedral Envelope Containment Check". The algorithm conservatively predict…☆57Updated last month
- Exact floating-point implementation of root parity CCD [Wang et al. 2022]☆34Updated 2 years ago
- ☆26Updated 2 years ago
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆55Updated last week
- Optimization-based implicit material point method☆44Updated 4 months ago
- FastCorotatedFEM is a minimalistic implementation of the corotated FEM method which was proposed in paper "Fast Corotated FEM using Opera…☆75Updated 5 years ago
- Signed Distance Function from triangle mesh.☆92Updated 6 years ago
- Indirect Predicates for Geometric Constructions☆45Updated last week
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆37Updated 2 years ago
- This is the fastest GPU SPH framework☆19Updated last year
- A simple BVH data structure.☆16Updated 9 months ago
- A quantization method for volumetric parametrizations based on the MC3D☆18Updated 3 months ago
- A research-oriented fluid solver for computer graphics☆55Updated last year
- ☆51Updated last year
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆89Updated last year
- A projection-based bijective map definition and a robust algorithm to construct the prismatic shell domain. https://cs.nyu.edu/~zhongshi/…☆28Updated 4 years ago