navining / cuda-raytracingLinks
GPU acceleration of smallpt with CUDA. Obtain an acceleration of >35x comparing to the original CPU-parallelized code with OpenMP
☆46Updated 5 years ago
Alternatives and similar repositories for cuda-raytracing
Users that are interested in cuda-raytracing are comparing it to the libraries listed below
Sorting:
- ☆278Updated last month
- A gpu based implementation of a K-D Tree Builder☆118Updated 6 years ago
- μ-Cuda, COVER THE LAST MILE OF CUDA. With features: intellisense-friendly, structured launch, automatic cuda graph generation and updatin…☆200Updated this week
- ☆38Updated last year
- an implementation of parallel linear BVH (LBVH) on GPU☆241Updated 5 years ago
- ☆535Updated last month
- 'cubicle' - a CUDA-centric BVH query library (kNN, find closest point, etc)☆39Updated last month
- GPU-accelerated KD-tree implementation☆46Updated 4 years ago
- The code for the ebook Ray Tracing in One Weekend by Peter Shirley translated to CUDA by Roger Allen. This work is in the public domain…☆382Updated 4 years ago
- GPU-accelerated triangle mesh processing☆286Updated last week
- CUDA implementation of parallel radix sort using Blelloch scan☆66Updated last year
- ☆101Updated last year
- 离散几何处理中文版翻译☆62Updated 3 years ago
- Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK☆336Updated 4 months ago
- A very simple PBR Path Tracing Renderer.☆131Updated 2 years ago
- ray tracing implementations. started with Peter Shirley's v2 Ray Tracing In One Weekend☆51Updated 5 years ago
- A ray tracing render implemented using Taichi language.☆71Updated 2 years ago
- A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.☆107Updated last year
- A physically based mesh renderer named Ada Path Tracer based on Taichi lang☆61Updated 10 months ago
- Complete Python bindings for the OptiX host API☆59Updated 11 months ago
- A Python package for calling Slang modules from PyTorch.☆71Updated 3 weeks ago
- [Trans. on Graphics (ToG) 2024] Official code release for paper: 🎯"DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flig…☆17Updated last year
- Efficient Eikonal equation solver using CUDA☆102Updated 3 months ago
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆60Updated last year
- Grid-Free Monte Carlo Solvers for Partial Differential Equations☆261Updated 3 months ago
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆96Updated last year
- Set of utilities supporting workflows common in GPU raytracing applications☆127Updated 3 weeks ago
- A fast nearest neighbor index cuda implementation for 3-D points using a left balanced BVH-tree.☆32Updated 10 months ago
- MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)☆253Updated 2 years ago
- Writing a CUDA software ray tracing renderer with Analysis-Driven Optimization from scratch: a python-importable, distributed parallel re…☆37Updated 2 months ago