owensgroup / RXMeshLinks
GPU-accelerated triangle mesh processing
☆274Updated 2 weeks ago
Alternatives and similar repositories for RXMesh
Users that are interested in RXMesh are comparing it to the libraries listed below
Sorting:
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆164Updated last year
- an implementation of parallel linear BVH (LBVH) on GPU☆226Updated 5 years ago
- Toolkit for Meshing in the Wild☆162Updated last week
- A library for Directional Field Synthesis, Design, and Processing.☆205Updated this week
- A Library for Squashing Things☆199Updated 3 years ago
- A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.☆106Updated last year
- A repository with a variety of meshes with minimal licensing requirements.☆238Updated last year
- A light-weighted, efficient and header-only mesh processing frame work.☆53Updated 2 years ago
- fast distance and ray intersection queries☆427Updated last week
- Reference implementation of the Eurographics 2020 paper "Fast and Robust QEF Minimization using Probabilistic Quadrics"☆56Updated last year
- ☆220Updated 3 months ago
- OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no p…☆305Updated last year
- ☆128Updated 4 months ago
- ☆161Updated last year
- Automatic Differentiation in Geometry Processing Made Simple☆408Updated 5 months ago
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆56Updated 3 months ago
- Generates high-quality, optimally smooth tangent direction fields on triangle meshes.☆174Updated 2 years ago
- 'cubicle' - a CUDA-centric BVH query library (kNN, find closest point, etc)☆35Updated 3 weeks ago
- Fast simplification of 3D surface meshes☆347Updated last week
- Indirect Predicates for Geometric Constructions☆47Updated 4 months ago
- [SIGGRAPH'24] The code of paper "Adaptive grid generation for discretizing implicit complexes"☆20Updated last year
- A blank project example showing how to use libigl and cmake.☆156Updated last month
- Research prototyping framework for physics simulation written in C++☆195Updated 2 years ago
- MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)☆253Updated 2 years ago
- The Robust Quad Mesh Extraction Library☆124Updated 5 years ago
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh☆176Updated last year
- A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborho…☆169Updated 3 weeks ago
- TriWild: Robust Triangulation with Curve Constraints☆248Updated 2 years ago
- Exact and approximate solvers for minimum-cost-flow problems in bi-directed graphs.☆36Updated 8 months ago
- An example that complies and runs the fast winding number for soups☆80Updated 6 years ago