Writing a CUDA software ray tracing renderer with Analysis-Driven Optimization from scratch: a python-importable, distributed parallel renderer.
โ37Apr 12, 2026Updated 2 months ago
Alternatives and similar repositories for cuda-pt
Users that are interested in cuda-pt are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A physically based mesh renderer named Ada Path Tracer based on Taichi langโ63Feb 1, 2025Updated last year
- [Trans. on Graphics (ToG) 2024] Official code release for paper: ๐ฏ"DARTS: Diffusion Approximated Residual Time Sampling for Time-of-fligโฆโ18Dec 24, 2024Updated last year
- Reproduction of ECCV 2020 NeRF and its subsequent works (mip NeRF, 360, Ref NeRF, info-NeRF) in PyTorch.โ73Updated this week
- Implementation of the SIGGRAPH Asia 2024 conference paper "A Statistical Approach to Monte Carlo Denoising" [Sakai et al. 2024] based on โฆโ19Oct 15, 2025Updated 7 months ago
- Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.โ38Sep 10, 2024Updated last year
- Virtual machines for every use case on DigitalOcean โข AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A Python package for calling Slang modules from PyTorch.โ79Updated this week
- cpu path tracerโ12Dec 27, 2022Updated 3 years ago
- Code for SIGGRAPH 2025 (ToG) paper "Bernstein Bounds for Caustics"โ38Feb 11, 2026Updated 4 months ago
- High performance RMSNorm Implement by using SM Core Storage(Registers and Shared Memory)โ30Jan 22, 2026Updated 4 months ago
- โ17Nov 21, 2025Updated 6 months ago
- A novel neural network based path guiding technique for realtime path tracing. A small neural network is trainied in online fashion to apโฆโ18Jan 13, 2024Updated 2 years ago
- A simple and fast parser for PBRT v3 filesโ25Dec 29, 2023Updated 2 years ago
- Triton for OpenCL backend, and use mlir-translate to get source OpenCL codeโ27Aug 27, 2025Updated 9 months ago
- AdamYuan's PathTracerโ15Apr 13, 2019Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI โข AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- An Efficient Transport Estimator for Complex Layered Materialsโ13May 28, 2020Updated 6 years ago
- Real-Time Path Guiding Using Bounding Voxel Samplingโ34Jul 30, 2024Updated last year
- 2D LiDAR scanner simulator with map editor implemented in C++ / ROSโ29Aug 5, 2022Updated 3 years ago
- Shor's algorithm simulation using CUDAโ19Nov 10, 2019Updated 6 years ago
- BGHT: High-performance static GPU hash tables.โ73Jul 2, 2025Updated 11 months ago
- High performance voxel engineโ52Dec 27, 2023Updated 2 years ago
- Source Code for SIGGRAPH North America 2025 Paper "Practical Stylized Nonlinear Monte Carlo Rendering"โ48Sep 13, 2025Updated 9 months ago
- GPU 3D SDF generator using DirectX 11 compute shaderโ74Dec 6, 2022Updated 3 years ago
- CUDA Toy Offline Rendererโ37Updated this week
- 1-Click AI Models by DigitalOcean Gradient โข AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ๐คFFPA: Extends FlashAttention-2 via Split-D for large headdims, 1.5x~3รโ๐ vs SDPA, up to 430T๐ on H200.โ308Updated this week
- Source code of the article "Non Euclidean Sliced Optimal Transort Sampling" published at Eurographics 2024, authors : Baptiste GENEST, Niโฆโ12Aug 28, 2024Updated last year
- ๏ผๅทฒๅฎ็ป๏ผใOptix โ ๅบ็จไธไปฃ็ ๆๅปบใ็ๆบ็ โ10Aug 23, 2023Updated 2 years ago
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"โ59Nov 25, 2024Updated last year
- โ80Feb 5, 2026Updated 4 months ago
- ns3sionna is a software module that brings realistic channel simulation using ray tracing from Sionna to the ns-3 network simulatorโ35Dec 11, 2025Updated 6 months ago
- DX12 Path Tracer with ShaderToy interopโ45Jan 13, 2025Updated last year
- Asynchronous pipeline parallel optimizationโ22Feb 2, 2026Updated 4 months ago
- Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)โ57Dec 22, 2024Updated last year
- Simple, predictable pricing with DigitalOcean hosting โข AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- โ10Apr 22, 2016Updated 10 years ago
- [IEEE IOT-J] Official Repository for The Paper, CrossFi: A Cross Domain Wi-Fi Sensing Framework Based on Siamese Networkโ20Sep 29, 2025Updated 8 months ago
- A benchmarking tool for comparing different LLM API providers' DeepSeek model deployments.โ31Mar 28, 2025Updated last year
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"โ30Sep 22, 2024Updated last year
- A physically-based renderer utilizing Vulkan & DX12 raytracing API along with the implementation of several graphics papers.โ35Sep 4, 2022Updated 3 years ago
- Xmixers: A collection of SOTA efficient token/channel mixersโ28Sep 4, 2025Updated 9 months ago
- High Performance CPU/GPU Physically Based Renderer in Rustโ215Apr 21, 2026Updated last month