city-super / V3DG
[SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)
☆22Updated this week
Alternatives and similar repositories for V3DG
Users that are interested in V3DG are comparing it to the libraries listed below
Sorting:
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆42Updated 2 months ago
- ☆46Updated 7 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆37Updated 11 months ago
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆31Updated 8 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆57Updated 2 months ago
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆96Updated 2 months ago
- ☆56Updated last month
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆54Updated 6 months ago
- ☆18Updated 4 months ago
- ☆36Updated last year
- ☆39Updated 7 months ago
- ☆35Updated last month
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 8 months ago
- MetricSolver☆17Updated 3 weeks ago
- [ECCV 2024] View-consistent 3D Editing with Gaussian Splatting☆30Updated last month
- ☆29Updated 10 months ago
- ☆52Updated 6 months ago
- [CVPR 2025 Highlight] MeshGen: Generating PBR Textured Mesh with Render-Enhanced Auto-Encoder and Generative Data Augmentation☆27Updated last week
- (ECCV '24) DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting☆75Updated 9 months ago
- ☆79Updated last year
- [ICLR 2025] Diffusion²: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Models☆48Updated last month
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆97Updated 9 months ago
- ☆71Updated 5 months ago
- StableRecon: Making Video to 3D easy☆76Updated 6 months ago
- [CVPR 2025] MEAT: Multiview Diffusion Model for Human Generation on Megapixels with Mesh Attention☆28Updated 2 months ago
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆35Updated 6 months ago
- [CVPR 2025] Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes☆25Updated last week
- ☆29Updated 2 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆51Updated 4 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆91Updated last month