Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"
☆29Sep 1, 2025Updated 6 months ago
Alternatives and similar repositories for flod
Users that are interested in flod are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [CVPR 2025 Highlight] Generative Densification: Learning to Densify Gaussians for High-Fidelity Generalizable 3D Reconstruction☆92Apr 27, 2025Updated 10 months ago
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆826Aug 19, 2025Updated 7 months ago
- SpecGaussian with latent features: A high-quality modeling of the view-dependent appearance for 3D Gaussian Splatting☆26Nov 7, 2024Updated last year
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆18Sep 3, 2024Updated last year
- ☆74Aug 20, 2024Updated last year
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Ray-traced, CUDA-accelerated Gaussian splat training utility for triangle meshes & self-contained models☆18Dec 12, 2023Updated 2 years ago
- Official repository of the 3DV 2025 paper "LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming"☆49Sep 10, 2025Updated 6 months ago
- ☆21Aug 20, 2024Updated last year
- [ICCV 2025] This is the official repo for the paper "EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting"☆34Feb 1, 2026Updated last month
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆40Nov 26, 2024Updated last year
- GS-SR: Gaussian Splatting for Surface Reconstruction☆84Oct 13, 2025Updated 5 months ago
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆390Sep 17, 2025Updated 6 months ago
- [ICLR 2025 Oral] On Scaling Up 3D Gaussian Splatting Training☆658Sep 24, 2025Updated 6 months ago
- [ECCV'24] CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization☆132Apr 2, 2025Updated 11 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆305Sep 24, 2024Updated last year
- An open survey on 3D Gaussian Splatting compression methods☆228Dec 8, 2025Updated 3 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆37Nov 6, 2024Updated last year
- ☆53Sep 30, 2024Updated last year
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆235Jun 13, 2024Updated last year
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆290Aug 22, 2025Updated 7 months ago
- (CVPR 2024) Accelerating Neural Field Training via Soft Mining☆41Dec 2, 2025Updated 3 months ago
- [3DV 2024] Repository for "Multi-Body Neural Scene Flow", in International Conference on 3D Vision 2024.☆14Mar 11, 2024Updated 2 years ago
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆790Dec 30, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- 3D - NeRF++ Volume Rendering 시각화☆13Jan 24, 2022Updated 4 years ago
- Spurfies: Sparse Surface Reconstruction using Local Geometry Priors☆29Nov 6, 2024Updated last year
- ☆36Jun 26, 2024Updated last year
- This is an unofficial Implementation☆488Oct 21, 2025Updated 5 months ago
- [ECCV 2024] View-consistent 3D Editing with Gaussian Splatting☆47Mar 28, 2025Updated 11 months ago
- Feature splatting based on INRIA GS rasterizer☆104Nov 9, 2025Updated 4 months ago
- Official implementation of "CompGS".☆225Sep 26, 2024Updated last year
- [NeurIPS 2025] ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS☆169Mar 11, 2026Updated 2 weeks ago
- [ICLR 2025] Pytorch implementation of 'Fast Feedforward 3D Gaussian Splatting Compression'☆228Nov 9, 2025Updated 4 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- My Modification to vanilla 3D Gaussians☆125Mar 26, 2024Updated 2 years ago
- ☆10Jul 6, 2023Updated 2 years ago
- The official implementation of ReCap: Better Gaussian Relighting With Cross-Environment Captures☆18Jun 15, 2025Updated 9 months ago
- Pytorch implementation of Pano2Room (SIGGRAPH Asia 2024)☆142Aug 23, 2024Updated last year
- ☆76Sep 25, 2025Updated 6 months ago
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆532Sep 12, 2025Updated 6 months ago
- Official Implementation of RTGS: Enabling Real-Time Gaussian Splatting on Mobile Devices Using Efficiency-Guided Pruning and Foveated Ren…☆138Nov 24, 2024Updated last year