lfranke / VETLinks
☆70Updated 2 years ago
Alternatives and similar repositories for VET
Users that are interested in VET are comparing it to the libraries listed below
Sorting:
- My Modification to vanilla 3D Gaussians☆125Updated last year
- (ICLR 2024) PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction☆139Updated last year
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆81Updated 2 years ago
- RaNeuS☆77Updated last year
- Indoor room dataset used for novel view synthesis and 3d reconstruction (WACV 2024)☆57Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆104Updated 10 months ago
- GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields☆83Updated 2 years ago
- SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes☆78Updated 2 years ago
- Official Implementation of our ICCV 2023 paper: "DReg-NeRF: Deep Registration for Neural Radiance Fields"☆69Updated 2 years ago
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆29Updated 5 months ago
- RNb-NeuS: Reflectance and Normal-based Multi-view 3D Reconstruction.☆57Updated 2 months ago
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆54Updated last year
- Optmized Fused-SSIM☆72Updated 11 months ago
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆81Updated 2 years ago
- SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes☆49Updated 2 years ago
- A minimal 3D Gaussian splatting implementation with depth and density regularization☆69Updated last year
- A simple nerfstudio implementation of 3D Gaussian rendering via Fuzzy Metaball equations☆12Updated 2 years ago
- [PAMI 2022, CVPR 2023] ASH: Parallel Spatial Hashing for Fast Scene Reconstruction☆160Updated 2 years ago
- NeRFuser☆101Updated 2 years ago
- The official repository for camorph, a python toolbox for converting various camera parameter conventions.☆114Updated 7 months ago
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆187Updated 2 years ago
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆94Updated 2 years ago
- An unofficial implementation of absGS☆120Updated last year
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆189Updated 10 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆55Updated last year
- ☆183Updated last year
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆98Updated 2 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆141Updated last week
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆68Updated 5 months ago
- SPaGS: Fast and Accurate 3D Gaussian Splatting for Spherical Panoramas☆61Updated 6 months ago