MichaelMoroz / TensorFrostLinks
A static optimizing tensor compiler with a Python frontend, autodifferentiation, and a more "shader-like" syntax.
☆60Updated last month
Alternatives and similar repositories for TensorFrost
Users that are interested in TensorFrost are comparing it to the libraries listed below
Sorting:
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆40Updated 2 years ago
- ☆68Updated 2 years ago
- Automatic differentiation for glsl☆28Updated 4 years ago
- ☆79Updated last year
- Source code for the Computer Graphics Forum paper: Segment Tracing Using Local Lipschitz Bounds. Presented at Eurographics 2020.☆144Updated 3 years ago
- WebRays - Ray Tracing on the Web☆70Updated 4 years ago
- ☆39Updated 6 months ago
- A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.☆219Updated last year
- This is my experiments with BVH build algorithms on GPU.☆56Updated last year
- An example implementation of OpenPBR in a WebGL pathtracer☆59Updated 2 months ago
- Interactive surface flow toy implemented in Taichi☆67Updated 2 years ago
- WebGPU rendering experiments☆114Updated last year
- Shadertoy for WebGPU compute shaders.☆153Updated this week
- VorteGrid: Interactive Fluid Simulation for Games and Movies☆103Updated 4 years ago
- Web application allowing you to try out Slang in your browser☆23Updated 2 weeks ago
- ☆83Updated last year
- Fast 3d/4d divergence-free noise for shaders.☆49Updated 2 years ago
- This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.☆172Updated 4 years ago
- A position-based physics engine☆18Updated 2 years ago
- A possible use of Slang shader compiler together with WebGPU in C++ (both in native and Web contexts), using CMake.☆75Updated 10 months ago
- Neural optimized baked interactive global illumination☆28Updated 3 years ago
- Real-time 2D fluid simulator with lots of visualization options.☆37Updated 4 years ago
- Export images and videos from Shadertoy.☆109Updated 2 years ago
- Source code for the Computer Graphics Forum paper: Desertscapes Simulation. Presented at Pacific Graphics 2019.☆27Updated 3 years ago
- GPU Fluid Simulation with Volumetric Rendering☆124Updated 7 years ago
- FlatlandRT is a 2D ray tracer visualization tool☆76Updated 2 weeks ago
- Javascript Tetrahedral FEM Simulation☆71Updated last year
- This editor allows editing 2D tangent fields and rendering in real-time the anisotropic appearance defined by such fields.☆23Updated 7 months ago
- All documents related to my master thesis☆56Updated last month
- ☆13Updated 3 years ago