Native C++/Vulkan GPU workbench for procedural graphics experiments.
☆28Sep 2, 2026Updated this week
Alternatives and similar repositories for cubey
Users that are interested in cubey are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A model of dunes and snow-waves☆14Oct 24, 2019Updated 6 years ago
- ☆18May 2, 2017Updated 9 years ago
- Voraldo 1.0, this time using dear imgui in order to handle gui widgets, etc☆10Aug 6, 2020Updated 6 years ago
- Code for music synth presentation☆30Jul 5, 2016Updated 10 years ago
- Implementations of different fluid dynamic solvers in C++☆11Jun 1, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆16Apr 19, 2017Updated 9 years ago
- GPU calculated reaction diffusion system.☆10Jan 7, 2017Updated 9 years ago
- GPU implementation of collision detection via spatial subdivision☆34Jan 1, 2021Updated 5 years ago
- key and index can be sorted☆17Jul 23, 2025Updated last year
- An open-source library for physics-based sound.☆31Jul 28, 2023Updated 3 years ago
- A framework to unify openFrameworks pointer events into a single W3C-PointerEvent like interface.☆28May 17, 2024Updated 2 years ago
- a simple nbody for the moshpits project☆43May 16, 2013Updated 13 years ago
- 3D Game Engine built from the ground up using C++ and OpenGL☆10Dec 6, 2021Updated 4 years ago
- openFrameworks addons ofxExtremeGpuVideo☆69Sep 5, 2025Updated 11 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- a tiny c++ path tracer☆17Aug 25, 2023Updated 3 years ago
- SPH Fluid Simulation - Semester Project for Physically Based Simulation Class 2015 ETHZ☆44Jan 4, 2023Updated 3 years ago
- Plateforme d’apprentissage pour s'initier à la Cybersécurité / Pentest / Sécurité des systèmes d'informations☆11Jun 6, 2022Updated 4 years ago
- Working with images in frequency space☆10Nov 5, 2020Updated 5 years ago
- A gameboy emulator made using SFML and C++.☆10Mar 27, 2023Updated 3 years ago
- ☆52Sep 28, 2021Updated 4 years ago
- A tool that helps to analyse, document and alter binary files/formats (experimental).☆23Feb 22, 2019Updated 7 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆26May 15, 2022Updated 4 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- NodeGraph - A simple directed graph with visualization UI.☆23Feb 8, 2026Updated 6 months ago
- 3D Graphics Engine for Real-Time Applications. Written in C++ and OpenGL☆19Nov 1, 2015Updated 10 years ago
- Tessendorf wave simulation☆13Mar 26, 2018Updated 8 years ago
- University of Waterloo CS888 2019☆56Dec 2, 2025Updated 9 months ago
- GPU-Accelerated Faster Decoding of Integer Lists☆13Aug 20, 2019Updated 7 years ago
- ➰ A program for manipulating and playing with knot diagrams.☆20May 21, 2020Updated 6 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆17Feb 17, 2022Updated 4 years ago
- Source Code for Optimised Path Space Regularisation (EGSR 2021)☆11Jun 10, 2023Updated 3 years ago
- ☆14Apr 16, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A simple web frontend to view Python pstats files.☆12Jun 23, 2026Updated 2 months ago
- Real(ish)-time position based fluid simulation☆12Apr 30, 2015Updated 11 years ago
- Position-Based Dynamics 2d simulation on the GPU☆13Apr 13, 2021Updated 5 years ago
- An implementation of "Strain based dynamics", SCA (2014)☆16Aug 30, 2017Updated 9 years ago
- A tool for keyframe animation & fragment shader management for 64k executables.☆106Nov 2, 2024Updated last year
- ☆23Apr 28, 2026Updated 4 months ago
- Implementation of "Delaunay quadrangulation by two-coloring vertices" paper☆13Mar 28, 2020Updated 6 years ago