MADEAPPS / newton-dynamicsLinks
Newton Dynamics is an integrated solution for real time simulation of physics environments.
☆1,015Updated this week
Alternatives and similar repositories for newton-dynamics
Users that are interested in newton-dynamics are comparing it to the libraries listed below
Sorting:
- Lightweight and Simple 3D Open Source Physics Engine in C++☆968Updated 4 years ago
- Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptuall…☆1,576Updated 4 months ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,507Updated 2 years ago
- Open source C++ physics engine library in 3D☆1,685Updated 8 months ago
- OpenGL Image (GLI)☆584Updated last year
- aka ogre v2 - scene-oriented, flexible 3D C++ engine☆1,281Updated last week
- Lightweight open source FBX importer☆1,283Updated 4 months ago
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,531Updated last week
- A C++ library for linear algebra and geometry manipulation for computer graphics.☆721Updated 2 years ago
- Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.☆1,048Updated 2 years ago
- Open source c++ skeletal animation library and toolset☆2,737Updated last month
- Modern C++14 library for the development of real-time graphical applications☆1,758Updated 5 years ago
- Simple OpenGL core profile loading☆736Updated last month
- NanoRT, single header only modern ray tracing kernel.☆1,116Updated 2 months ago
- Source code for Game Physics Cookbook☆1,045Updated 5 years ago
- An automatically updated mirror of the Irrlicht SVN repository on sourceforge☆500Updated 6 years ago
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆799Updated last week
- Immediate mode rendering and 3d gizmos.☆1,274Updated 3 months ago
- cmftStudio - GUI counterpart for:☆1,316Updated 5 years ago
- MIT Licensed 3D Engine☆295Updated 9 years ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,481Updated 4 years ago
- Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.☆691Updated 8 years ago
- GENie - Project generator tool☆960Updated this week
- ☆883Updated 4 years ago
- The Physics engine that accompanies the book "Game Physics Engine Design"☆1,058Updated 2 years ago
- Cross-platform game engine with Vulkan backend☆1,038Updated last year
- Anvil is a cross-platform framework for Vulkan☆606Updated last year
- A modern cross-platform low-level graphics API☆707Updated this week
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.☆890Updated 5 months ago
- My personal Vulkan renderer☆1,805Updated last week