jrouwe / JoltPhysicsLinks
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
☆9,549Updated last week
Alternatives and similar repositories for JoltPhysics
Users that are interested in JoltPhysics are comparing it to the libraries listed below
Sorting:
- 3D engine with modern graphics☆6,835Updated this week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,457Updated 7 months ago
- A modern cross-platform low-level graphics library and rendering framework☆4,169Updated this week
- A fast entity component system (ECS) for C & C++☆7,992Updated this week
- Making it easier to work with shaders☆4,987Updated this week
- Lightweight, cross-platform & full-featured shader IDE☆4,704Updated 2 years ago
- RenderDoc is a stand-alone graphics debugging tool.☆10,386Updated this week
- Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games,…☆8,935Updated this week
- A game engine with an emphasis on real-time cutting-edge solutions☆2,851Updated last week
- Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more☆12,254Updated this week
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆16,686Updated last week
- Open source c++ skeletal animation library and toolset☆2,769Updated last month
- Flax Engine – multi-platform 3D game engine☆6,606Updated this week
- NVIDIA PhysX SDK☆4,384Updated 3 months ago
- Mesh optimization library that makes meshes smaller and faster to render☆7,267Updated this week
- C++ Profiler For Games☆3,102Updated last year
- Dagor Engine and Tools source code from Gaijin Games KFT☆2,872Updated 2 months ago
- scene-oriented, flexible 3D engine (C++, Python, C#, Java)☆4,477Updated last week
- Open Source codebase of the game Overgrowth by Wolfire Games LLC☆2,807Updated this week
- Multi-channel signed distance field generator☆4,660Updated 2 months ago
- Open source C++ physics engine library in 3D☆1,708Updated 10 months ago
- 💡 Experimental real-time global illumination renderer 🦀☆5,271Updated 7 months ago
- 3D game engine with lua scripting☆2,389Updated last week
- NVIDIA PhysX SDK☆3,510Updated 2 years ago
- An open source C++ game engine.☆1,891Updated this week
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,772Updated last month
- One stop solution for all Vulkan samples☆5,132Updated this week
- Tutorial for the Vulkan graphics and compute API☆3,608Updated 2 weeks ago
- minimal cross-platform standalone C headers☆9,572Updated this week
- Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.☆4,413Updated last week