LukasBanana / LLGLLinks
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
☆2,411Updated this week
Alternatives and similar repositories for LLGL
Users that are interested in LLGL are comparing it to the libraries listed below
Sorting:
- A modern cross-platform low-level graphics library and rendering framework☆4,020Updated this week
- A high speed C++17 Vulkan game engine☆1,903Updated 2 years ago
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,510Updated this week
- Immediate mode rendering and 3d gizmos.☆1,262Updated 2 weeks ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,616Updated last month
- Meta loader for Vulkan API☆1,622Updated this week
- My personal Vulkan renderer☆1,754Updated 2 weeks ago
- 🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal☆933Updated 2 months ago
- Cross-Platform C++ 2D/3D game engine☆1,434Updated 2 weeks ago
- Open source c++ skeletal animation library and toolset☆2,670Updated 3 months ago
- Single-file glTF 2.0 loader and writer written in C99☆1,689Updated 2 weeks ago
- Vulkan Bootstrapping Iibrary☆1,054Updated this week
- A Vulkan renderer written from scratch on stream☆1,587Updated last week
- Lightweight, multi-platform, data-oriented game engine.☆913Updated last month
- Modern C++14 library for the development of real-time graphical applications☆1,756Updated 5 years ago
- Easy to integrate Vulkan memory allocation library☆3,037Updated 3 weeks ago
- A guide to using modern OpenGL functions.☆1,359Updated 3 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,494Updated 3 years ago
- A game engine with an emphasis on real-time cutting-edge solutions☆2,677Updated this week
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,492Updated 2 years ago
- A modern cross-platform low-level graphics API☆701Updated last week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,277Updated last week
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,470Updated 3 years ago
- Cross-platform game engine with Vulkan backend☆1,038Updated last year
- ☆1,415Updated 2 weeks ago
- c++ toolkit for rapid development of live graphical apps and games☆1,713Updated last year
- C++ open source 3D game engine☆1,205Updated last year
- Introductory guide to vulkan.☆1,168Updated this week
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,232Updated this week
- Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptuall…☆1,571Updated last month