ConfettiFX / The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
☆4,825Updated last month
Related projects ⓘ
Alternatives and complementary repositories for The-Forge
- A modern cross-platform low-level graphics library and rendering framework☆3,627Updated last week
- 3D engine with modern graphics☆5,833Updated last week
- A game engine with an emphasis on real-time cutting-edge solutions☆2,232Updated this week
- Open source c++ skeletal animation library and toolset☆2,459Updated 3 months ago
- Lightweight, cross-platform & full-featured shader IDE☆4,375Updated last year
- 3D C++ Game Engine - yet another open source game engine☆3,519Updated this week
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,224Updated this week
- RenderDoc is a stand-alone graphics debugging tool.☆9,046Updated this week
- One stop solution for all Vulkan samples☆4,345Updated this week
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆6,792Updated this week
- Modern C++14 library for the development of real-time graphical applications☆1,748Updated 4 years ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆15,097Updated this week
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,077Updated this week
- C++ Profiler For Games☆2,946Updated 5 months ago
- A high speed C++17 Vulkan game engine☆1,756Updated last year
- A fast entity component system (ECS) for C & C++☆6,476Updated this week
- Awesome Vulkan ecosystem☆3,335Updated 5 months ago
- Graphic Engine & Game Engine lists☆1,979Updated this week
- Easy to integrate Vulkan memory allocation library☆2,634Updated 3 weeks ago
- An open source C++ game engine.☆1,411Updated this week
- C++ examples for the Vulkan graphics API☆10,383Updated 2 weeks ago
- Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more☆10,258Updated this week
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,776Updated last year
- Real-Time Rendering Framework☆2,706Updated 3 months ago
- 3D game engine with lua scripting☆1,805Updated this week
- The flexible game engine.☆2,147Updated this week
- Tutorial for the Vulkan graphics and compute API☆3,191Updated last week
- Node Editor built using Dear ImGui☆3,719Updated 3 months ago
- Lightweight and modular C++11 graphics middleware for games and data visualization☆4,810Updated this week
- Open-Source Vulkan C++ API☆3,140Updated this week