NVIDIAGameWorks / PhysXLinks
NVIDIA PhysX SDK
☆3,378Updated last year
Alternatives and similar repositories for PhysX
Users that are interested in PhysX are comparing it to the libraries listed below
Sorting:
- NVIDIA PhysX SDK 3.4☆2,380Updated 2 years ago
- NVIDIA PhysX SDK☆3,986Updated 2 months ago
- scene-oriented, flexible 3D engine (C++, Python, C#, Java)☆4,258Updated this week
- Open source c++ skeletal animation library and toolset☆2,588Updated last week
- Real-Time Rendering Framework☆2,891Updated 5 months ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,813Updated 2 years ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,305Updated this week
- aka ogre v2 - scene-oriented, flexible 3D C++ engine☆1,198Updated this week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,158Updated last month
- Open source C++ physics engine library in 3D☆1,630Updated 2 months ago
- One stop solution for all Vulkan samples☆4,744Updated this week
- Graphic Engine & Game Engine lists☆2,118Updated this week
- Header only C++11 tiny glTF 2.0 library☆2,219Updated 3 weeks ago
- The Vulkan API Specification and related tools☆2,986Updated this week
- Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning …☆13,442Updated last month
- Modern C++14 library for the development of real-time graphical applications☆1,751Updated 5 years ago
- Embree ray tracing kernels repository.☆2,507Updated this week
- Animation Compression Library☆1,438Updated this week
- The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++☆1,608Updated 2 weeks ago
- Mesh optimization library that makes meshes smaller and faster to render☆6,342Updated this week
- The OpenGL Extension Wrangler Library☆2,759Updated 6 months ago
- 3D engine with modern graphics☆6,308Updated this week
- Open-Source Vulkan C++ API☆3,369Updated this week
- Lightweight, cross-platform & full-featured shader IDE☆4,533Updated last year
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆7,974Updated this week
- One stop shop for getting started with the Vulkan API☆2,060Updated 2 weeks ago
- Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptuall…☆1,560Updated 9 months ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,229Updated last week
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,478Updated 2 months ago
- A modern cross-platform low-level graphics library and rendering framework☆3,895Updated 2 weeks ago