NVIDIAGameWorks / PhysX
NVIDIA PhysX SDK
☆3,264Updated last year
Alternatives and similar repositories for PhysX:
Users that are interested in PhysX are comparing it to the libraries listed below
- NVIDIA PhysX SDK☆2,789Updated this week
- NVIDIA PhysX SDK 3.4☆2,362Updated 2 years ago
- Open source c++ skeletal animation library and toolset☆2,514Updated 2 weeks ago
- Real-Time Rendering Framework☆2,784Updated last month
- scene-oriented, flexible 3D engine (C++, Python, C#, Java)☆4,109Updated this week
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,176Updated last week
- Open source C++ physics engine library in 3D☆1,579Updated this week
- aka ogre v2 - scene-oriented, flexible 3D C++ engine☆1,139Updated this week
- A game engine with an emphasis on real-time cutting-edge solutions☆2,366Updated this week
- The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Q…☆4,958Updated this week
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,793Updated 2 years ago
- Graphic Engine & Game Engine lists☆2,037Updated last week
- OpenVDB - Sparse volume data structure and tools☆2,833Updated last week
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,333Updated 3 months ago
- Lightweight, cross-platform & full-featured shader IDE☆4,456Updated last year
- RenderDoc is a stand-alone graphics debugging tool.☆9,349Updated this week
- A modern cross-platform low-level graphics library and rendering framework☆3,736Updated this week
- Tutorial for the Vulkan graphics and compute API☆3,284Updated 3 weeks ago
- BRDF Explorer☆2,138Updated last year
- Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning …☆13,012Updated 3 weeks ago
- 3D engine with modern graphics☆6,038Updated this week
- 3D game engine with lua scripting☆1,874Updated this week
- The OpenGL Extension Wrangler Library☆2,709Updated 2 months ago
- One stop solution for all Vulkan samples☆4,521Updated 3 weeks ago
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,178Updated this week
- Animation Compression Library☆1,400Updated 3 weeks ago
- PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.☆1,985Updated 7 months ago
- 3D C++ Game Engine - yet another open source game engine☆3,570Updated last month
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,414Updated 3 years ago
- Newton Dynamics is an integrated solution for real time simulation of physics environments.☆959Updated this week