ThePhysicsGuys / Physics3DLinks
A 3D physics engine
☆317Updated 5 months ago
Alternatives and similar repositories for Physics3D
Users that are interested in Physics3D are comparing it to the libraries listed below
Sorting:
- 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. It…☆305Updated last month
- 3D game engine written in C++. Includes features like PBR, realtime global illumination, and more☆468Updated last week
- Multi-OS 3D engine.☆550Updated last month
- A Cool High Performance Game Engine☆493Updated this week
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆793Updated last year
- 3D C/C++ Game Engine - Created By Brady Jessup☆519Updated 3 months ago
- Modern OpenGL renderer written in C++17☆488Updated 3 years ago
- Tiny little game engine☆201Updated last month
- OpenGL C++ Graphics Engine☆503Updated this week
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆460Updated 3 weeks ago
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆242Updated 2 weeks ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆312Updated this week
- Rythe is a data-oriented C++20 game engine built to make optimal use of modern hardware.☆538Updated this week
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆273Updated 6 years ago
- High-level rendering components☆348Updated last week
- A Vulkan game engine with a focus on data oriented design☆417Updated 4 months ago
- Clustered shading implementation with bgfx☆460Updated 3 years ago
- WIP 3D game engine with editor and other stuff☆189Updated 2 years ago
- Yet Another Vulkan Engine☆490Updated this week
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆704Updated last year
- Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.☆188Updated 4 months ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆416Updated 4 months ago
- A cross-platform game engine/editor written in modern C++ (WIP)☆165Updated last year
- Rogy Engine Source Code.☆105Updated last year
- Embeddable physically based renderer☆448Updated last week
- A simple yet powerful data-driven game engine built in C++☆243Updated this week
- This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems o…☆212Updated 2 years ago
- My render engine for experiments.☆198Updated last month
- 3D Game Engine☆197Updated 2 months ago
- A very simple real-time Vulkan 3D game engine☆123Updated 3 years ago