GameFoundry / bsfLinks
Modern C++14 library for the development of real-time graphical applications
☆1,755Updated 5 years ago
Alternatives and similar repositories for bsf
Users that are interested in bsf are comparing it to the libraries listed below
Sorting:
- c++ toolkit for rapid development of live graphical apps and games☆1,714Updated last year
- the thin c++ game engine☆1,589Updated 4 years ago
- A high speed C++17 Vulkan game engine☆1,912Updated 2 years ago
- Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptuall…☆1,573Updated 2 months ago
- A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.☆2,247Updated this week
- Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.☆1,048Updated 2 years ago
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,518Updated this week
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,420Updated this week
- 3D C++ Game Engine - yet another open source game engine☆3,699Updated this week
- A small, portable and extensible C++ 3D coding framework☆2,047Updated 2 years ago
- A modern cross-platform low-level graphics library and rendering framework☆4,047Updated 2 weeks ago
- Open source c++ skeletal animation library and toolset☆2,686Updated 4 months ago
- ☆880Updated 4 years ago
- GENie - Project generator tool☆952Updated this week
- aka ogre v2 - scene-oriented, flexible 3D C++ engine☆1,261Updated this week
- C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers☆980Updated last year
- Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.☆616Updated 2 years ago
- Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch☆877Updated 4 years ago
- C++ library strictly wrapping OpenGL objects.☆551Updated 6 months ago
- EntityX - A fast, type-safe C++ Entity-Component system☆2,301Updated 2 months ago
- A modern C++ tweening library☆803Updated 3 weeks ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,494Updated 2 years ago
- Newton Dynamics is an integrated solution for real time simulation of physics environments.☆1,004Updated this week
- 🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal☆934Updated 3 months ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,829Updated 2 years ago
- Anvil is a cross-platform framework for Vulkan☆607Updated last year
- A C++ binding for the OpenGL API, generated using the gl.xml specification.☆860Updated 2 weeks ago
- Lightweight and Simple 3D Open Source Physics Engine in C++☆971Updated 4 years ago
- OpenGL Image (GLI)☆584Updated last year
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,473Updated 4 years ago