msinilo / memtracerLinks
MemTracer is a memory tracking system created mostly with video games in mind.
☆23Updated 6 years ago
Alternatives and similar repositories for memtracer
Users that are interested in memtracer are comparing it to the libraries listed below
Sorting:
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- ☆13Updated 8 years ago
- Library for creating code/data breakpoints at runtime on Win32/Win64☆21Updated 11 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 7 years ago
- Experimental IMGUI Wrapper Class for Windows Forms☆29Updated last year
- Cross-platform entry point library☆65Updated 6 months ago
- Python Build System☆16Updated 4 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- Cg open-source compiler☆33Updated 13 years ago
- A collection of in-progress work☆14Updated 7 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 9 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Updated 7 years ago
- A set of examples and visualizations showing off FiberTaskingLib☆13Updated 8 years ago
- A binary tree based memory allocator in C.☆11Updated 8 years ago
- Utility to sign DXIL code after compilation☆22Updated 6 years ago
- Open Source Data Library for data serialization.☆43Updated last year
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Updated 10 years ago
- ☆52Updated last year
- ☆29Updated 8 years ago
- demonstration of live reloading☆15Updated 7 years ago
- C++ 3d math types for game developers☆21Updated last year
- Indirect Occlusion Culling☆23Updated 8 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Updated 10 years ago
- a collection of handle/id allocators☆20Updated last year
- rex engine and game☆15Updated 4 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 8 years ago
- A single header library for managing game entity hierarchies.☆42Updated 5 years ago
- ☆42Updated 11 years ago
- small collection of directory related functions.☆14Updated 5 years ago