Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives
☆24Feb 19, 2025Updated last year
Alternatives and similar repositories for UDCF-Triangles
Users that are interested in UDCF-Triangles are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆11Nov 19, 2025Updated 9 months ago
- A Single .py File Sympy Extension to Generate Eigen C++ Code from the Symbols.☆12Dec 17, 2025Updated 8 months ago
- Implementation of analytic collision penalty eigensystems (with Matlab)☆19Oct 23, 2025Updated 10 months ago
- the implementation of "MiNNIE: a Mixed Multigrid Method for Real-time Simulation of Nonlinear Near-Incompressible Elastics"☆26Oct 29, 2024Updated last year
- gQuery: Fast CPU and GPU-Accelerated Geometry Queries☆21Apr 14, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A curated set of C++ examples for optimization-based elastodynamic contact simulation using CUDA, emphasizing algorithmic convergence, pe…☆114Jun 29, 2025Updated last year
- ☆34Dec 2, 2025Updated 8 months ago
- This is the first fully GPU Optimized IPC framework☆146Updated this week
- [Siggraph 2025] Intersection-free Garment Retargeting☆37Aug 19, 2025Updated last year
- ☆16Dec 24, 2024Updated last year
- Cross-platform C++ library of algorithms and data structures commonly used in computer graphics research on physically-based simulation w…☆79Updated this week
- The source code of our paper PNCG.☆68Jan 21, 2026Updated 7 months ago
- Code for paper Isotropic ARAP energy using Cauchy-Green invariants☆67Dec 13, 2022Updated 3 years ago
- zenus parallel computing library for zenus physics-based simulations☆97Jul 6, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Code for paper "Trust-Region Eigenvalue Filtering for Projected Newton", SIGGRAPH Asia 2024☆19Oct 14, 2024Updated last year
- [SIGGRAPH 2025] Official Implementation of "Instant Self-Intersection Repair for 3D Meshes"☆56Mar 26, 2026Updated 5 months ago
- ☆12Jul 19, 2023Updated 3 years ago
- Code for paper "Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton", SIGGRAPH 2024☆27Jun 11, 2024Updated 2 years ago
- ☆25Jan 20, 2025Updated last year
- Code for paper "Local Deformation for Interactive Shape Editing", SIGGRAPH 2023☆14Apr 18, 2024Updated 2 years ago
- ☆26Dec 18, 2025Updated 8 months ago
- ☆16Updated this week
- C5D: Sequential Continuous Convex Collision Detection Using Cone Casting☆26Sep 3, 2025Updated 11 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Blender add-on implementing "A Cubic Barrier with Elasticity-Inclusive Dynamic Stiffness" for cloth/shell physics simulation.☆19Feb 8, 2026Updated 6 months ago
- Integration of broadphase & narrowphase algorithms implemented on GPU☆19Apr 28, 2023Updated 3 years ago
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆41Sep 12, 2022Updated 3 years ago
- [SIGGRAPH 2026] Codebase for our paper "Efficient B-Spline Finite Elements for Cloth Simulation"☆46Jul 7, 2026Updated last month
- Compatible Intrinsic Triangulations (SIGGRAPH 2022)☆26Jun 7, 2022Updated 4 years ago
- [Siggraph 2024] Differentiable solver for time-dependent deformation problems with contact☆41Jun 7, 2026Updated 2 months ago
- ☆18Jun 5, 2025Updated last year
- High-Performance Cross-Platform GPU-Based Physics Simulator, Based on LuisaCompute☆34Jun 10, 2026Updated 2 months ago
- A high performance and friendly GPU LBVH implementation.☆42Oct 23, 2025Updated 10 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆20Apr 30, 2021Updated 5 years ago
- CMake build system for the Vega FEM package☆16Jan 4, 2015Updated 11 years ago
- ☆23Jun 11, 2025Updated last year
- ☆11Feb 13, 2017Updated 9 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆59Jan 27, 2024Updated 2 years ago
- ☆31Sep 29, 2025Updated 11 months ago
- OpenXRLab GPU Cloth Simulation Engine☆67Nov 19, 2025Updated 9 months ago