alecjacobson / tinyremoLinks
☆31Updated last year
Alternatives and similar repositories for tinyremo
Users that are interested in tinyremo are comparing it to the libraries listed below
Sorting:
- ☆39Updated 3 years ago
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆26Updated 3 years ago
- ☆55Updated 6 years ago
- ☆15Updated 5 months ago
- ☆51Updated last year
- A massively parallel high performance GPU Cosserat Rods Simulator☆20Updated this week
- 'cubicle' - a CUDA-centric BVH query library (kNN, find closest point, etc)☆27Updated last week
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆37Updated 2 years ago
- The source code of the paper An Eigenanalysis of Angle-Based Deformation Energies☆17Updated last year
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆17Updated 2 months ago
- ☆33Updated 2 years ago
- ☆30Updated 2 years ago
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆42Updated 2 years ago
- Exact floating-point implementation of root parity CCD [Wang et al. 2022]☆34Updated 2 years ago
- A 3D data visualization grammar.☆51Updated 2 months ago
- Repository for SIGGRAPH 2023 paper "A Fast Geometric Multigrid Method for Curved Surfaces"☆66Updated 4 months ago
- Code for paper Isotropic ARAP energy using Cauchy-Green invariants☆67Updated 2 years ago
- ☆23Updated 2 years ago
- Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives☆12Updated 4 months ago
- ☆61Updated 3 weeks ago
- A Differential Monte Carlo Solver For the Poisson Equation☆22Updated 11 months ago
- Gradients/Hessians for optimizing with rotation variables.☆26Updated 2 years ago
- Implementation of Monte Carlo Geometry Processing☆23Updated 4 years ago
- C++ implementation of "Surface Multigrid via Intrinsic Prolongation"☆68Updated 2 years ago
- An example that complies and runs the fast winding number for soups☆76Updated 6 years ago
- ☆26Updated 2 months ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆90Updated last year
- Little helper project that builds a BVH over triangles, and allows for querying closest surface point for given input point☆24Updated 3 years ago
- Implementation of the local remesher from "A Remeshing Approach to Multiresolution Modeling" by M. Botsch and L. Kobbelt, to work with th…☆84Updated 2 years ago
- ☆25Updated last year