Ideefixze / Softbodies
Softbodies, jiggly items and other slimy stuff in Unity
☆238Updated 4 years ago
Alternatives and similar repositories for Softbodies:
Users that are interested in Softbodies are comparing it to the libraries listed below
- A simple liquid simulation using MetaBalls.☆296Updated 3 years ago
- A Unity package to make runtime procedural mesh generation more flexible.☆359Updated last year
- Motion Blur for Unity's Universal Render Pipeline.☆270Updated 3 years ago
- A set of single script utils used throughout my projects☆299Updated 7 months ago
- A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings,…☆254Updated 11 months ago
- Painting directly in mesh textures in Unity 3d with shaders☆367Updated 5 years ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆263Updated 6 years ago
- An example of a simple grapple effect in Unity☆295Updated 6 years ago
- Procedural animation example in Unity☆364Updated 2 years ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆512Updated 2 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆533Updated last year
- Split large meshes in Unity into smaller submeshes☆265Updated last year
- A few experiments with watercolour-like shader effects made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0☆193Updated 4 years ago
- Unity primitive mesh generator as an asset importer☆345Updated last year
- Make Geometry - Procedural Unity3D Geometry☆238Updated last week
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆280Updated 4 months ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆254Updated last year
- #NVJOB Simple Water Shaders. Free Unity Asset.☆339Updated last year
- Screen Space Boolean Implementation for Unity.☆266Updated 6 years ago
- An easy to understand, open source implementation of Inverse Kinematics for Unity 3D☆172Updated 4 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆586Updated 2 years ago
- A stylised water shader for Unity's Universal Render Pipeline.☆172Updated 4 years ago
- Package repo containing the water system created for the URP Boat Attack demo project.☆341Updated 4 months ago
- Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.☆275Updated last month
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆451Updated 2 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆237Updated 2 years ago
- URP renderfeature test project☆445Updated 2 years ago
- ☆183Updated last year
- Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity☆312Updated last year
- A simple post-processing outline effect that uses depth-based edge detection.☆256Updated last year