artnas / Unity-Plane-Mesh-SplitterLinks
Split large meshes in Unity into smaller submeshes
☆277Updated 2 years ago
Alternatives and similar repositories for Unity-Plane-Mesh-Splitter
Users that are interested in Unity-Plane-Mesh-Splitter are comparing it to the libraries listed below
Sorting:
- Screen Space Boolean Implementation for Unity.☆273Updated 6 years ago
- A simple liquid simulation using MetaBalls.☆307Updated 3 years ago
- An example of a simple grapple effect in Unity☆312Updated 6 years ago
- Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity☆322Updated 6 months ago
- An Asset Dependency Graph for Unity☆366Updated 4 years ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆278Updated 6 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆375Updated 6 years ago
- #NVJOB Simple Water Shaders. Free Unity Asset.☆345Updated 2 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆309Updated 6 years ago
- Optimized implementation of camera stacking for UI only in HDRP.☆221Updated this week
- Modular utilities for shader stripping to drastically improve Unity build times☆373Updated last year
- Motion Blur for Unity's Universal Render Pipeline.☆278Updated 4 years ago
- Make Boolean Operator on Mesh. In Unity.☆145Updated 4 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆485Updated 3 years ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆217Updated 4 years ago
- A collection of shaders written in CG/ShaderLab for Unity.☆253Updated 6 years ago
- Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!☆249Updated 7 years ago
- Math reference for games and more. All visualized in Unity3D.☆280Updated 3 months ago
- Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!☆455Updated 7 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆538Updated last year
- ☆178Updated 2 years ago
- URP renderfeature test project☆456Updated 2 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- A set of single script utils used throughout my projects☆308Updated last year
- Vegetation shader with alpha blended rendering and touch bending effect☆553Updated 2 months ago
- Decal solution for Unity's Built-In Render Pipeline☆333Updated 10 months ago
- A basic prefab painter for the Unity3D game engine.☆87Updated 5 years ago
- Showing off the power of shader properties in Unity☆409Updated 5 years ago
- Procedural tree builder for Unity☆421Updated 3 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆482Updated 2 years ago