Implementation of Le, Hodgins 2016 paper "Real-time Skeletal Skinning with Optimized Centers of Rotation"
☆46Nov 2, 2016Updated 9 years ago
Alternatives and similar repositories for skellington
Users that are interested in skellington are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning wit…☆60Apr 25, 2025Updated last year
- Implementation of Le and Hodgin's Realtime Skinning with Optimized Centers of Rotation in Maya 2017☆13Apr 21, 2018Updated 8 years ago
- ☆12May 4, 2017Updated 9 years ago
- ☆57Sep 16, 2019Updated 6 years ago
- ☆37Oct 4, 2018Updated 7 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Machine Learning system and deformer for character deformations☆140May 3, 2022Updated 4 years ago
- Verlet cloth solver implemented as Maya plugin.☆32May 29, 2015Updated 11 years ago
- N-Way shape blender plugin (with weight controller plugin) for Maya☆12Apr 15, 2019Updated 7 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆59Jan 27, 2024Updated 2 years ago
- Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆87Jun 26, 2019Updated 7 years ago
- ☆12Feb 4, 2016Updated 10 years ago
- Maya plugin of Bi-Harmonic Bounded Weights (Siggraph 2011)☆20Nov 11, 2015Updated 10 years ago
- Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.☆66Jun 26, 2018Updated 8 years ago
- Match sparse to dense animCurves in Autodesk Maya☆30Aug 21, 2017Updated 9 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- The Simplex Blendshape UI from Blur Studio☆143Sep 17, 2025Updated 11 months ago
- Demo code to supplement tutorials on my blog, Maya plugins/Deformers.☆19Jun 8, 2020Updated 6 years ago
- RBF node for Maya 2016☆60Feb 22, 2017Updated 9 years ago
- Some scripts to get a rigging workflow closer to the Softimage one☆14Jun 10, 2016Updated 10 years ago
- Implementation of the Velocity Skinning algorithm in C++☆17May 30, 2024Updated 2 years ago
- Plugins for USD☆11Jul 28, 2017Updated 9 years ago
- Maya to renderer connections☆49Jan 4, 2016Updated 10 years ago
- An implementation of Skinning Decomposition with Similarity Transformations (I3D2018)☆124Feb 17, 2022Updated 4 years ago
- Node for Autodesk Maya to simplify the setup of twistable limbs for a character.☆14May 28, 2025Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Dependency-free and header-only C++11 XGen XPD cache I/O library.☆13Jun 23, 2019Updated 7 years ago
- Comparison tools for Maya meshes, to help visualize the differences between similar meshes.