Anthelmed / UGUI-vs-UIToolkit
A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references
☆61Updated last year
Alternatives and similar repositories for UGUI-vs-UIToolkit:
Users that are interested in UGUI-vs-UIToolkit are comparing it to the libraries listed below
- Allows using AnimationCurves in a Unity ShaderGraph.☆48Updated 4 years ago
- Use ShaderGraph as a texture creation tool!☆80Updated 11 months ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆77Updated last year
- Serializes and renders ⚠ missing component info in Unity☆146Updated last year
- Provides summary of all textures and atlases in Unity project☆73Updated 2 months ago
- procedural shapes for Unity UI☆51Updated 3 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆44Updated 3 years ago
- ☆89Updated 5 years ago
- Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, espe…☆82Updated last year
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆98Updated 9 months ago
- ☆79Updated 2 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 7 months ago
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆56Updated 3 years ago
- Unity editor tool for quickly changing the game's color palette☆67Updated last year
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆65Updated 3 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆58Updated 2 years ago
- 8-bit style postprocessing effect for Unity URP☆64Updated 4 months ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆61Updated 3 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.☆150Updated 4 months ago
- ⬜ Pattern Dithering post effect for Unity Urp☆56Updated last month
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆105Updated 2 years ago
- Ties together the Input and Localization system to give you live Input Hints!☆48Updated 3 weeks ago
- Collection of Unity Burst samples☆75Updated 3 years ago
- A collection of common and useful Unity C# scripts to help you create projects quicker☆74Updated last year
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆74Updated 5 months ago
- Easily update Unity packages hosted via git☆43Updated 2 years ago
- ☆111Updated 2 months ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- Randomized Tiling for Unity ShaderGraph☆58Updated 4 years ago