alexanderameye / stencil-debuggerLinks
π Utility for visualizing the stencil buffer in Unity
β123Updated 6 months ago
Alternatives and similar repositories for stencil-debugger
Users that are interested in stencil-debugger are comparing it to the libraries listed below
Sorting:
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)β81Updated last year
- Amplify Occlusion V2 ported to URP 2022.2β171Updated 2 years ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URPβ105Updated 2 years ago
- Simple fog effects for URPβ103Updated last month
- Unity Gradient Texture generatorβ91Updated 9 months ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessorβ108Updated 2 years ago
- A Unity package that includes a outline render feature for Unity 6 URP and rendergraph. Integrated with URP volume system. Perfect for faβ¦β65Updated 3 months ago
- Imposter baking for Unity (URP)β53Updated 2 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix β missinβ¦β78Updated last year
- A collection of URP shaders and render features.β57Updated 3 years ago
- Smooth Normals to Improve backface Outlineβ82Updated 2 years ago
- Provides summary of all textures and atlases in Unity projectβ78Updated 5 months ago
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipelineβ169Updated 8 months ago
- Volumetric Fog Package for URP Forward+β106Updated last month
- A comprehensive solution for rendering grass and fur in Unity Engineβ92Updated 5 months ago
- Serializes and renders β missing component info in Unityβ149Updated 2 years ago
- Oceana water for Unity URPβ63Updated 4 months ago
- A beautiful advanced refractive shader with distortion for Unity URP. Suitable for complex glass scenarios.β64Updated 2 months ago
- Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.β83Updated last year
- Odradek Terrain Scanner from Death Stranding (Unity)β85Updated 2 years ago
- Randomized Tiling for Unity ShaderGraphβ60Updated 4 years ago
- Use ShaderGraph as a texture creation tool!β84Updated last year
- A minimal spring physics library for Unityβ112Updated 3 years ago
- Planar reflections probe component for Unityβ104Updated 2 years ago
- β¨ Gallery of Unity Editor icons (6000.0.7f1)β91Updated last year
- The JellyMesh System is a Unity component that adds jelly-like physics to any mesh (soft body)β104Updated 5 months ago
- Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.β158Updated 3 months ago
- Volumetric Lighting in URPβ146Updated 2 years ago
- πΈπΌοΈ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNGβ125Updated 4 years ago
- β72Updated last year