alexanderameye / stencil-debuggerLinks
π Utility for visualizing the stencil buffer in Unity
β131Updated 8 months ago
Alternatives and similar repositories for stencil-debugger
Users that are interested in stencil-debugger are comparing it to the libraries listed below
Sorting:
- Amplify Occlusion V2 ported to URP 2022.2β173Updated 2 years ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URPβ107Updated 2 years ago
- Simple fog effects for URPβ113Updated 3 months ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)β84Updated last year
- Unity Gradient Texture generatorβ91Updated last year
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix β missinβ¦β79Updated last month
- A Unity package that includes a outline render feature for Unity 6 URP and rendergraph. Integrated with URP volume system. Perfect for faβ¦β71Updated 5 months ago
- A comprehensive solution for rendering grass and fur in Unity Engineβ100Updated 8 months ago
- Smooth Normals to Improve backface Outlineβ83Updated 2 years ago
- Volumetric Fog Package for URP Forward+β116Updated 2 months ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessorβ111Updated 3 years ago
- πΈπΌοΈ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNGβ125Updated 4 years ago
- Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.β83Updated last year
- Serializes and renders β missing component info in Unityβ150Updated 2 years ago
- A collection of URP shaders and render features.β59Updated 3 years ago
- β¨ Gallery of Unity Editor iconsβ107Updated 2 weeks ago
- A beautiful advanced refractive shader with distortion for Unity URP. Suitable for complex glass scenarios.β67Updated 4 months ago
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipelineβ192Updated 11 months ago
- Oceana water for Unity URPβ68Updated 7 months ago
- Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.β162Updated 6 months ago
- The JellyMesh System is a Unity component that adds jelly-like physics to any mesh (soft body)β105Updated 7 months ago
- Imposter baking for Unity (URP)β53Updated 3 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2β60Updated 4 years ago
- Volumetric Lighting in URPβ148Updated 2 years ago
- UI package for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF textβ¦β176Updated last month
- Provides summary of all textures and atlases in Unity projectβ83Updated 8 months ago
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.β244Updated 8 months ago
- A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limiβ¦β114Updated 3 years ago
- An animation plugin based on Playables APIβ139Updated last year
- A minimal spring physics library for Unityβ116Updated 3 years ago