ryantwarner / hdrp-cloud-shaderLinks
Cloud Shader for Unity3D High Definition Rendering Pipeline
☆17Updated 5 years ago
Alternatives and similar repositories for hdrp-cloud-shader
Users that are interested in hdrp-cloud-shader are comparing it to the libraries listed below
Sorting:
- Unity URP: LOD crossfading test project☆22Updated 3 years ago
- Raymarching in Unity using the job system☆37Updated 6 years ago
- Very Simple, 100% Procedural Cloud Shadergraph for Unity HDRP☆21Updated 5 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Updated 8 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- A periodical texturing in Unity☆71Updated 3 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆29Updated 5 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 5 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Playground project for character joint chains in Unity☆40Updated 7 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 5 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- Layered Skybox using domes for Unity/ASE☆11Updated 5 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆18Updated 6 years ago
- Ambient lighting probe sampling☆50Updated 5 years ago
- Optimized blur for Unity using compute shaders☆33Updated 6 years ago
- Snow Track Shader☆20Updated 4 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Updated 6 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 4 years ago
- ☆34Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 3 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆67Updated 7 years ago
- 🖥 An example of LCD Display shader in URP.☆33Updated 2 years ago
- This pack of shaders was built for Sinespace during our four part tutorial series covering nonphotorealistic rendering in Unity☆15Updated 7 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- Dynamic Sky Sphere System☆69Updated 7 years ago
- Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP☆44Updated 6 years ago