daniel-ilett / rain-urp
A rain puddles shader for Unity Shader Graph and Universal Render Pipeline
โ40Updated 4 years ago
Alternatives and similar repositories for rain-urp
Users that are interested in rain-urp are comparing it to the libraries listed below
Sorting:
- ๐ฅ An example of fluorescence shader in URP.โ32Updated 4 years ago
- โ31Updated 4 years ago
- URP Sea & Clouds & SkyFogโ48Updated last year
- Collection of HDRP (post-processing) lens flares for Unityโ34Updated 5 years ago
- Node library for ShaderGraphโ34Updated 4 years ago
- ๐งถ An example of knitwear shader in URP.โ35Updated 3 years ago
- A snow layer shader for Shader Graph and Universal Render Pipeline.โ34Updated 4 years ago
- A simple, SRP compatible, mobile toon shader for unity.โ23Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effectโ51Updated 2 years ago
- Multiple Shaders for Unity URPโ18Updated 3 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader pluginโ22Updated 6 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipelineโ17Updated 4 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unityโ70Updated 6 years ago
- Vertex ambient occlusion baking tool for Unity.โ36Updated 4 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properlyโ43Updated 3 years ago
- Unity URP FBM Clouds shaders.โ17Updated 3 years ago
- Shaders and VFX experimentation in URP and BIRPโ47Updated 2 years ago
- A realistic & physically based human skin shaderโ26Updated 2 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1โ69Updated 3 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.โ32Updated 5 years ago
- Rendering decals to an offscreen buffer in URP for shader effectsโ43Updated 3 years ago
- A glitter effect made in Shader Graph for Unity URP.โ31Updated 3 years ago
- Optimized blur for Unity using compute shadersโ32Updated 5 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mappingโ57Updated 2 years ago
- Simple Procedural Shader graph for interactive liquids in Unity URPโ69Updated 4 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compilerโ50Updated 5 months ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.โ18Updated 7 years ago
- Customize on-demand shadow rendering in HDRP.โ19Updated last year
- Book Of The Dead: Environment https://assetstore.unity.com/packages/essentials/tutorial-projects/book-of-the-dead-environment-121175 upgrโฆโ33Updated 5 years ago
- โ34Updated 5 years ago