DMeville / DMSkybox
Layered Skybox using domes for Unity/ASE
☆11Updated 4 years ago
Alternatives and similar repositories for DMSkybox:
Users that are interested in DMSkybox are comparing it to the libraries listed below
- ☆22Updated 6 years ago
- This pack of shaders was built for Sinespace during our four part tutorial series covering nonphotorealistic rendering in Unity☆15Updated 6 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆22Updated 3 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 3 years ago
- ☆32Updated 3 years ago
- Customize on-demand shadow rendering in HDRP.☆19Updated last year
- ☆25Updated 3 years ago
- ☆20Updated 3 years ago
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated 2 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆19Updated 5 years ago
- ☆31Updated 4 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Updated 4 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆23Updated 2 months ago
- Customizable toolbar available in the Unity editor.☆35Updated 6 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆23Updated 4 years ago
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.☆20Updated 5 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago
- View and navigate your selection history!☆27Updated 6 months ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆45Updated 2 months ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- Combine multiple textures into one!☆30Updated 4 years ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆31Updated 2 years ago
- Edge detection with Depth, Normal and MeshID.☆15Updated 4 months ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆39Updated 5 years ago
- A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.☆12Updated 2 years ago