nvjob / nvgen-shader-for-unity-speedtreeLinks
#NVJOB Shader for Unity SpeedTree. Old, Legacy.
☆44Updated 2 years ago
Alternatives and similar repositories for nvgen-shader-for-unity-speedtree
Users that are interested in nvgen-shader-for-unity-speedtree are comparing it to the libraries listed below
Sorting:
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆39Updated 2 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆36Updated 2 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 4 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆24Updated 4 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- ☆62Updated 5 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- Pack of Unity3D shaders☆80Updated 7 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Procedural, Dynamic Grass Shader for Unity☆42Updated 6 years ago
- Playground project for character joint chains in Unity☆39Updated 6 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Updated 6 years ago
- Mask by alpha channel bloom effect for Unity.☆55Updated 9 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago
- Unity Shader experiment☆68Updated 7 years ago
- Customizable toolbar available in the Unity editor.☆37Updated 7 years ago
- Custom nodes for Shader Graph☆31Updated 7 years ago
- ☆33Updated 4 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- ☆28Updated 7 years ago
- This example is a demo of fake volumetric fog using compute shader and instancing. It takes only one batch, but it looks realistic fog.☆22Updated last year
- Unity GrabSquares Effect☆48Updated 8 years ago