A standalone code editor with syntax highlighting and themes.
☆15Jun 1, 2023Updated 3 years ago
Alternatives and similar repositories for code_editor
Users that are interested in code_editor are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 8x8 monochrome bitmap fonts for rendering. Implemented in Rust.☆18Apr 5, 2021Updated 5 years ago
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.☆17Dec 20, 2023Updated 2 years ago
- Cross-platform socketpair functionality☆17May 15, 2025Updated last year
- A port of sebh's atmosphere model to wgpu + WGSL☆13Aug 19, 2023Updated 3 years ago
- Reimplementation of DrPetter's "sfxr" sound effect generator as a Rust library☆54May 4, 2023Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Procedural texture library☆95Jun 13, 2024Updated 2 years ago
- Code games in Swift and C in this "down to the metal" game framework for Xcode☆12Aug 31, 2023Updated 3 years ago
- Custom error type of nom to improve accuracy of error position☆12Mar 23, 2023Updated 3 years ago
- A simple, amicable, embeddable scripting language☆33Oct 30, 2023Updated 2 years ago
- Hydraulic Erosion Simulation on a Sphere☆13Jan 8, 2025Updated last year
- A tweening library for Rust☆67Feb 24, 2026Updated 7 months ago
- Collaborative repo for those interested in improving/modifying Natron's UI/UX☆10Mar 18, 2021Updated 5 years ago
- Byeol Programming language.☆10Sep 8, 2026Updated last month
- Micro replacement for Serde that compiles much faster but keeps a lot of its functionality☆13Aug 31, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Files that can be accessed concurrently☆13Aug 23, 2026Updated last month
- Easy and flexible way of encoding and decoding data into either strings or bytes.☆11Dec 17, 2025Updated 9 months ago
- A lightweight scripting language for Rust☆20Mar 7, 2020Updated 6 years ago
- A lean, minimal, and stable set of types for color interoperation between crates in Rust.☆29Jul 11, 2022Updated 4 years ago
- ☆17Feb 20, 2019Updated 7 years ago
- Reusable post-processing effects for wgpu☆13Sep 13, 2024Updated 2 years ago
- Library for working with pixels and images☆28Jun 18, 2026Updated 3 months ago
- Component based UI library for graphical rust applications.☆12Mar 10, 2022Updated 4 years ago
- An experimental programming language for ergonomic software verification☆16Sep 28, 2026Updated last week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Low To High Level Math Library for Rust☆55Jan 29, 2022Updated 4 years ago
- This library provide simple date picker widget for egui☆14Jun 16, 2023Updated 3 years ago
- Unique text based 2D game creator for macOS, iOS and tvOS☆23Aug 9, 2023Updated 3 years ago
- A font cache library for Rust☆13Jan 10, 2022Updated 4 years ago
- Minimalist Rust syntax parsing for procedural macros☆67May 30, 2024Updated 2 years ago
- Fast Function Dispatch: Improving the performance of Rust's dynamic function calls☆40Oct 19, 2024Updated last year
- The Kāra programming language — compiled via LLVM, with automatic parallelization and WebAssembly support.☆45Updated this week
- Fast, lightweight and cross-platform code-editor☆14Updated this week
- Extremely fast and lightweight Electron alternative for Rust.☆12Oct 12, 2020Updated 5 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- A collection of nature-inspired metaheuristic algorithms.☆16May 2, 2024Updated 2 years ago
- Physically based rendering in Rust☆38May 24, 2024Updated 2 years ago
- Futhark integration for Rust projects☆16Sep 12, 2025Updated last year
- Explore interesting Pisano Period visualisations.☆18Oct 21, 2025Updated 11 months ago
- A creative coding framework, mainly for the demoscene☆22Nov 27, 2025Updated 10 months ago
- Signed distance field generator in pure Rust☆34Sep 8, 2022Updated 4 years ago
- A 100% pure Rust implementation of Google's Skia 2D graphics library☆36Sep 18, 2026Updated 2 weeks ago