attackgoat / noise_guiLinks
An egui-based graphical user interface for the noise crate
☆37Updated 5 months ago
Alternatives and similar repositories for noise_gui
Users that are interested in noise_gui are comparing it to the libraries listed below
Sorting:
- ☆45Updated last year
- ☆66Updated 2 years ago
- A general timeline widget for egui, intended for working with time-based media and control.☆29Updated 5 months ago
- ☆34Updated 2 years ago
- 100% Safe Rust OpenEXR file library☆167Updated 9 months ago
- A tweening library for Rust☆65Updated 2 months ago
- 🦀 Rust crate for manipulating OpenVDB files☆62Updated 8 months ago
- BVH Construction and Traversal Library☆64Updated last week
- Value probing with egui based UI☆26Updated 3 weeks ago
- An intuitive 3D modeling kernel built in Rust.☆44Updated last month
- Idiomatic Rust bindings to Houdini Engine C API☆70Updated last month
- ☆117Updated last year
- ☆60Updated last year
- A Mesh to SDF converter, written in rust☆69Updated 7 months ago
- Image density/height map to mesh generator☆81Updated last year
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆27Updated 7 months ago
- A basic mipmap generator for bevy☆33Updated 3 months ago
- gRPC blender-addon written in Rust☆41Updated last year
- Fast polygon mesh library with different data structures and traits to abstract over those.☆81Updated 8 months ago
- An opinionated, practical color management library for games and graphics.☆36Updated 2 years ago
- A rendering app to skip annoying winit & wgpu boilerplate enabling clear focus on just gpu pipelines. In addition, makes it easy to integ…☆21Updated 3 weeks ago
- An artist-friendly skybox generator wrapping the glTF IBL Sampler☆47Updated 4 months ago
- Plotting library for the Bevy game engine.☆83Updated 6 months ago
- Cloth engine for Bevy☆100Updated 7 months ago
- Geometry processing library in pure rust☆85Updated last month
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆47Updated 4 years ago
- Rust EDSL for shading languages☆90Updated 3 years ago
- A WGSL playground inspired by Shadertoy.☆109Updated last year
- Native Rust USD library☆58Updated 2 weeks ago
- ☆40Updated 2 years ago