killercup / materialxLinks
MaterialX support in Bevy (and potentially other Rust projects)
☆23Updated last year
Alternatives and similar repositories for materialx
Users that are interested in materialx are comparing it to the libraries listed below
Sorting:
- Idiomatic Rust bindings to Houdini Engine C API☆75Updated 2 weeks ago
- BVH Construction and Traversal Library☆84Updated last week
- Native Rust USD library☆85Updated last month
- 🦀 Rust crate for manipulating OpenVDB files☆66Updated 3 months ago
- Rust implementation of the Transvoxel algorithm☆42Updated 2 months ago
- Raw Rust bindings to Houdini Engine API☆15Updated 4 months ago
- An artist-friendly skybox generator wrapping the glTF IBL Sampler☆51Updated 10 months ago
- Some ridiculous SSGI for bevy☆42Updated last year
- A workflow for baked global illumination in the Bevy game engine☆33Updated last year
- ☆63Updated 2 years ago
- A port of sebh's atmosphere model to wgpu + WGSL☆13Updated 2 years ago
- A plugin to use the kajiya renderer with bevy☆119Updated 3 years ago
- Linear algebra library for graphics and gamedev.☆58Updated 7 months ago
- A parser and runtime for Blender's .blend files.☆137Updated 2 years ago
- Rust Game engine integrated in Blender [WebGPU ready]☆120Updated last week
- A framework-agnostic Procedural Modelling crate☆22Updated 2 weeks ago
- An egui-based graphical user interface for the noise crate☆44Updated last month
- Signed Distance Field Utilities☆121Updated 4 years ago
- Simple profiler scopes for wgpu using timer queries☆125Updated 3 months ago
- Volumetric clouds in Bevy based on Horizon Zero Dawn☆28Updated 2 weeks ago
- Fast dynamic fracture using position-based rod-bonded discrete method☆16Updated 5 months ago
- A triangle mesh data structure including basic operations.☆95Updated last year
- 100% Safe Rust OpenEXR file library☆174Updated last week
- trongle to pixel☆52Updated 3 months ago
- Autodesk Filmbox (*.fbx) loader for Bevy Engine☆25Updated 2 years ago
- ☆200Updated 2 weeks ago
- A polygon mesh manipulation library based on the Surface Mesh structure☆29Updated 3 months ago
- ktx2 parsing library☆18Updated 2 months ago
- Game asset pipeline and authoring framework☆22Updated last year
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆50Updated 4 years ago