killercup / materialxLinks
MaterialX support in Bevy (and potentially other Rust projects)
β22Updated 9 months ago
Alternatives and similar repositories for materialx
Users that are interested in materialx are comparing it to the libraries listed below
Sorting:
- BVH Construction and Traversal Libraryβ65Updated last month
- π¦ Rust crate for manipulating OpenVDB filesβ63Updated 8 months ago
- Native Rust USD libraryβ60Updated 3 weeks ago
- trongle to pixelβ42Updated 2 weeks ago
- Some ridiculous SSGI for bevyβ40Updated last year
- Rust implementation of the Transvoxel algorithmβ40Updated 5 months ago
- Raw Rust bindings to Houdini Engine APIβ14Updated 2 years ago
- Idiomatic Rust bindings to Houdini Engine C APIβ70Updated 2 months ago
- An artist-friendly skybox generator wrapping the glTF IBL Samplerβ47Updated 5 months ago
- β60Updated last year
- A workflow for baked global illumination in the Bevy game engineβ31Updated 10 months ago
- A port of sebh's atmosphere model to wgpu + WGSLβ13Updated 2 years ago
- A parser and runtime for Blender's .blend files.β134Updated 2 years ago
- A plugin to use the kajiya renderer with bevyβ117Updated 2 years ago
- Simple profiler scopes for wgpu using timer queriesβ114Updated last month
- Signed Distance Field Utilitiesβ121Updated 3 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.β34Updated last year
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.β47Updated 4 years ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.β¦β23Updated 5 years ago
- Linear algebra library for graphics and gamedev.β57Updated 2 months ago
- FBX DOM library for Rust. // See https://github.com/lo48576/fbx-viewer for working example application // NO PLAN TO UPDATE in the foreseβ¦β28Updated 2 years ago
- Rust bindings to Intel's OpenImageDenoise Libraryβ33Updated 5 months ago
- A Mesh to SDF converter, written in rustβ70Updated 7 months ago
- Koto scripting support for Bevyβ22Updated last month
- Efficient and easy to use rendering framework for real-time visualization based on WebGPUβ107Updated 6 months ago
- An egui-based graphical user interface for the noise crateβ38Updated 5 months ago
- Async-oriented Vulkan helpersβ37Updated 6 months ago
- Image density/height map to mesh generatorβ81Updated last year
- Rust Game engine integrated in Blender [WebGPU ready]β117Updated last month
- Fast dynamic fracture using position-based rod-bonded discrete methodβ16Updated 3 weeks ago