killercup / materialx
MaterialX support in Bevy (and potentially other Rust projects)
β15Updated this week
Related projects β
Alternatives and complementary repositories for materialx
- Raw Rust bindings to Houdini Engine APIβ14Updated 2 years ago
- π¦ Rust crate for manipulating OpenVDB filesβ53Updated 4 months ago
- BVH Construction and Traversal Libraryβ30Updated last week
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.β33Updated 3 months ago
- Some ridiculous SSGI for bevyβ39Updated 8 months ago
- A low-level gltf parser implemented on nanoserdeβ35Updated last month
- A portable and modular superset of WGSLβ29Updated 2 weeks ago
- Simple profiler scopes for wgpu using timer queriesβ92Updated this week
- An artist-friendly skybox generator wrapping the glTF IBL Samplerβ34Updated 5 months ago
- A parser and runtime for Blender's .blend files.β127Updated last year
- β24Updated 5 months ago
- Rust implementation of the Transvoxel algorithmβ28Updated last year
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.β¦β23Updated 4 years ago
- Rust bindings to Intel's OpenImageDenoise Libraryβ29Updated 2 months ago
- PBR renderer written with Rust and wgpu-rsβ25Updated 4 years ago
- A port of sebh's atmosphere model to wgpu + WGSLβ12Updated last year
- Idiomatic Rust bindings to Houdini Engine C APIβ65Updated last week
- RenderDoc application bindings for Rustβ45Updated 6 months ago
- An egui-based graphical user interface for the noise crateβ26Updated 10 months ago
- β55Updated 10 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytesβ73Updated last month
- Rust bindings for AMD FidelityFXβ’ Super Resolutionβ22Updated 7 months ago
- Game asset pipeline and authoring frameworkβ22Updated 2 months ago
- Rust bindings for Pixar's Universal Scene Description (USD)β47Updated 2 years ago
- A plugin to use the kajiya renderer with bevyβ110Updated 2 years ago
- Native Rust USD libraryβ23Updated 2 months ago
- Reusable post-processing effects for wgpuβ15Updated 2 months ago
- Vulkan rendering sandbox for raytracingβ70Updated 2 years ago
- β33Updated last year