kwokcb / glTF_MaterialX
glTF / MaterialX Translation Library
☆23Updated last year
Related projects ⓘ
Alternatives and complementary repositories for glTF_MaterialX
- Small collection of USD assets☆46Updated 2 months ago
- An example implementation of OpenPBR in a WebGL pathtracer☆39Updated last week
- USD & Hydra - examples & tutorials☆24Updated 7 years ago
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆56Updated last year
- Blender Foundation Cycles Fork☆30Updated 3 years ago
- Switch is a small logic game that demonstrates usage of Pixar USD and Hydra on Windows.☆38Updated 6 years ago
- ☆23Updated 3 months ago
- ☆9Updated 9 months ago
- Houdini's glTF integration☆46Updated last year
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆66Updated last year
- An USD Resolver that offloads resolving to an HTTP API☆23Updated 10 months ago
- best render comparing software in town!☆37Updated last year
- USD file grammar parser☆27Updated 6 months ago
- Psyop's collection of extensions for Fabric Engine.☆15Updated 8 years ago
- A validations framework for doing quality control in studios.☆44Updated 2 weeks ago
- Production Shading Library☆33Updated 2 years ago
- Simple alembic viewer that works on browser.☆32Updated last year
- Siggraph 2022 OSL Shaders for RenderMan Course Supplementary Material☆23Updated last year
- VSCode Language Extension for Pixar USD Edit Add topics☆37Updated last year
- usdchat is a conversational bot that lets you interact with USD Stage using natural language.☆23Updated 8 months ago
- Tips for Houdini procedural texturing workflow in COPs, inspired by Substance Designer☆16Updated 5 years ago
- Converting Disney's Moana Island Scene to USD☆41Updated 4 years ago
- Workalike for usdview for those who want to avoid Qt and Python☆9Updated 6 years ago
- Reference implemenation of the Layering Displaced Materials with Thickness, Accumulation, and Size paper.☆13Updated last year
- glTF to USD converter with MaterialX support☆117Updated last week
- Polymorphic helper functions & geometry ops for Houdini VEX / OpenCL☆38Updated 4 years ago
- 3ds Max OSL shaders☆50Updated this week
- Use the multi-exporter for Blender and check in (and tweak) various scenes step by step.☆37Updated last year
- Rust bindings for Pixar's Universal Scene Description (USD)☆47Updated 2 years ago
- An STL file format plugin for USD☆11Updated 2 years ago