JimmyCushnie / Noisy-NodesLinks
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
☆647Updated last year
Alternatives and similar repositories for Noisy-Nodes
Users that are interested in Noisy-Nodes are comparing it to the libraries listed below
Sorting:
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆508Updated 2 years ago
- A custom renderer feature for screen space outlines☆676Updated last year
- A mesh-based PBR decal system for Unity's universal render pipeline.☆601Updated last year
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆654Updated last year
- Utility to combine color channels from different textures into a single output.☆853Updated last year
- Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP.…☆613Updated last month
- 💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)☆705Updated 4 months ago
- A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).☆898Updated last year
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆304Updated last week
- Human-friendly hierarchy for Unity.☆618Updated last year
- Custom Nodes for Unity Shader Graph☆613Updated 4 years ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆925Updated 4 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆596Updated 3 years ago
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆570Updated last week
- Watercolor effect for Unity URP/HDRP☆560Updated 2 years ago
- A stylized water shader (and material presets) for Unity.☆1,027Updated 4 years ago
- Unity editor tool for quickly generating pipes—with pathfinding☆375Updated 2 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆607Updated 6 years ago
- Blender Cavity Effect for Unity☆226Updated 3 years ago
- Realtime-CSG, CSG level editor for Unity☆914Updated 3 months ago
- A bunch of custom passes made for HDRP☆1,398Updated 10 months ago
- Unity asset for adding outlines to game objects☆587Updated last year
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆454Updated last year
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆538Updated last year
- A character focused Toon Shader for Unity using Shader Graph.☆459Updated 5 years ago
- A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨☆1,088Updated last year
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆825Updated 2 years ago
- URP renderfeature test project☆454Updated 2 years ago
- Example project for Unity 2020.1 Mesh API improvements☆754Updated 2 years ago