peeweek / net.peeweek.gameplay-ingredients
Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prototypes.
☆621Updated 2 years ago
Alternatives and similar repositories for net.peeweek.gameplay-ingredients:
Users that are interested in net.peeweek.gameplay-ingredients are comparing it to the libraries listed below
- A Collection of Shader For URP(LWRP) Render Pipeline☆652Updated last year
- Example project for Unity 2020.1 Mesh API improvements☆719Updated last year
- Projection Decals for Unity's Universal Render Pipeline.☆532Updated last year
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆556Updated this week
- A mesh-based PBR decal system for Unity's universal render pipeline.☆591Updated 8 months ago
- Group variables in Unity 3d inspector with style!☆495Updated 2 years ago
- Repository of projects that showcase the new DOTS animation package (com.unity.animation).☆426Updated 4 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆691Updated 2 months ago
- Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can…☆572Updated last year
- A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID☆633Updated 2 years ago
- Extended version of the Reorderable List in Unity☆641Updated 4 years ago
- Draggable, resizable, dockable and stackable UI panel solution for Unity 3D☆753Updated 2 months ago
- A graph editor for viewing all UnityEvents at a glance☆593Updated 3 years ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆903Updated 4 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆586Updated 2 years ago
- ☆907Updated 10 months ago
- Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies …☆928Updated last year
- This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically…☆714Updated 2 years ago
- Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once☆563Updated 2 years ago
- procedural shapes for Unity UI☆371Updated 4 years ago
- Optimizing the scroll list☆354Updated 6 years ago
- Unity asset for adding outlines to game objects☆499Updated 8 months ago
- Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.☆520Updated 2 years ago
- Automatic reorderable lists for Unity game engine components☆485Updated 4 years ago
- The best way to implement singleton pattern in Unity.☆511Updated 3 months ago
- Global fog effect for Unity☆935Updated 9 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,276Updated 2 years ago
- CustomToolbar☆592Updated 3 weeks ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆472Updated last year
- This is a sample project to introduce the use of UI Toolkit in Runtime☆365Updated 3 years ago