IronWarrior / UnityOutlineShaderLinks
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
☆915Updated 4 years ago
Alternatives and similar repositories for UnityOutlineShader
Users that are interested in UnityOutlineShader are comparing it to the libraries listed below
Sorting:
- A Unity plugin to create curved content in real-time with bézier curves☆1,082Updated last year
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆847Updated 3 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆655Updated 2 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,004Updated 7 months ago
- Test of a frosted glass material in Unity.☆880Updated last year
- A stylized water shader (and material presets) for Unity.☆995Updated 4 years ago
- Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline …☆812Updated 6 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,305Updated 2 years ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆626Updated last month
- A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨☆1,079Updated last year
- Utility to combine color channels from different textures into a single output.☆816Updated 8 months ago
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆821Updated last year
- Global fog effect for Unity☆951Updated 10 years ago
- Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.☆905Updated 6 years ago
- Example project for Unity 2020.1 Mesh API improvements☆740Updated 2 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆595Updated last year
- A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)☆1,332Updated last month
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆701Updated 7 months ago
- Water Buoyancy Simulation for Unity☆939Updated 5 years ago
- Fracture any mesh at runtime☆1,233Updated 4 years ago
- A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.☆739Updated 3 years ago
- Outline Image Effect for Unity☆1,534Updated 2 years ago
- 🐈 Fur shader for Unity.☆850Updated 3 years ago
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆565Updated 4 months ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆800Updated 3 years ago
- A bunch of custom passes made for HDRP☆1,379Updated 6 months ago
- A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID☆648Updated 3 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆594Updated 3 years ago
- Unity Standard Asset Controllers☆621Updated 2 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆536Updated last year