IronWarrior / UnityOutlineShader
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
☆903Updated 4 years ago
Alternatives and similar repositories for UnityOutlineShader:
Users that are interested in UnityOutlineShader are comparing it to the libraries listed below
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆840Updated 3 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,276Updated 2 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆652Updated last year
- A Unity plugin to create curved content in real-time with bézier curves☆1,066Updated last year
- Test of a frosted glass material in Unity.☆860Updated 8 months ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆621Updated 2 years ago
- A stylized water shader (and material presets) for Unity.☆953Updated 3 years ago
- Example project for Unity 2020.1 Mesh API improvements☆719Updated last year
- Global fog effect for Unity☆935Updated 9 years ago
- Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.☆878Updated 6 years ago
- Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline …☆796Updated 6 years ago
- A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)☆1,210Updated last year
- Outline Image Effect for Unity☆1,507Updated last year
- ☆907Updated 10 months ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆591Updated 8 months ago
- Fracture any mesh at runtime☆1,147Updated 3 years ago
- Shading models for Unity’s Universal Render Pipeline.☆999Updated 2 months ago
- Water Buoyancy Simulation for Unity☆922Updated 5 years ago
- A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID☆633Updated 2 years ago
- Ceto: Ocean system for Unity☆1,039Updated 3 years ago
- Example project to draw 1million grass instances on mobile☆1,587Updated 4 years ago
- Screen-space outlines for Unity3d.☆1,300Updated last year
- A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨☆1,065Updated 8 months ago
- This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically…☆714Updated 2 years ago
- Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few…☆997Updated 6 years ago
- Utility to combine color channels from different textures into a single output.☆740Updated 3 months ago
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆556Updated this week
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆614Updated 10 months ago
- Raymarching Shader Generator in Unity☆1,361Updated 2 years ago
- Simple examples of Unity shader graphs.☆1,192Updated 6 years ago