EZhex1991 / EZSoftBoneLinks
A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
☆482Updated 2 years ago
Alternatives and similar repositories for EZSoftBone
Users that are interested in EZSoftBone are comparing it to the libraries listed below
Sorting:
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆306Updated 4 years ago
- URP renderfeature test project☆456Updated 2 years ago
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!☆482Updated 2 years ago
- Modular utilities for shader stripping to drastically improve Unity build times☆373Updated last year
- Planar reflections for Unity's Universal Render Pipeline.☆595Updated 3 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆486Updated 2 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆811Updated 4 years ago
- Simple but very fast GPU vertex shader based animation system for Unity.Entities☆412Updated 3 years ago
- Example project for Unity 2020.1 Mesh API improvements☆756Updated 2 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆537Updated last year
- Package repo containing the water system created for the URP Boat Attack demo project.☆369Updated last year
- Repository of projects that showcase the new DOTS animation package (com.unity.animation).☆455Updated 4 years ago
- UniversalRP Toon Shader with ShaderGraph☆609Updated 10 months ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆524Updated 2 years ago
- Code samples using the animation C# jobs feature.☆525Updated 4 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆715Updated 11 months ago
- A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph☆485Updated 3 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆309Updated 5 years ago
- Vegetation shader with alpha blended rendering and touch bending effect☆553Updated last month
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆629Updated 5 months ago
- Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!☆455Updated 7 years ago
- A simple liquid simulation using MetaBalls.☆307Updated 3 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆852Updated 4 years ago
- Shader demo - More than 300 examples☆342Updated 2 years ago
- ☆398Updated 5 years ago
- Utility to combine color channels from different textures into a single output.☆859Updated last year
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆657Updated last year
- 🐈 Fur shader for Unity.☆864Updated 3 years ago
- ☆967Updated last year