maxartz15 / VertexAnimationLinks
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
☆471Updated 2 years ago
Alternatives and similar repositories for VertexAnimation
Users that are interested in VertexAnimation are comparing it to the libraries listed below
Sorting:
- A fully dynamic planar navmesh for Unity supporting agents of any size☆494Updated 2 years ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆523Updated 2 years ago
- URP renderfeature test project☆450Updated 2 years ago
- A Quadtree Native Collection for Unity DOTS☆384Updated last year
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆478Updated last year
- Modular utilities for shader stripping to drastically improve Unity build times☆371Updated 11 months ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆301Updated 4 years ago
- Burst compatible Octree and Quadtree for Unity☆422Updated last year
- Simple but very fast GPU vertex shader based animation system for Unity.Entities☆408Updated 3 years ago
- DMotion - A high level Animation Framework for Unity DOTS☆524Updated 2 years ago
- Package repo containing the water system created for the URP Boat Attack demo project.☆358Updated 8 months ago
- Instancing & Animation library for Unity3D☆254Updated last year
- Optimized implementation of camera stacking for UI only in HDRP.☆213Updated last month
- Repository of projects that showcase the new DOTS animation package (com.unity.animation).☆446Updated 4 years ago
- An Asset Dependency Graph for Unity☆362Updated 4 years ago
- Procedural Water surface and underwater caustics for Unity URP☆285Updated 2 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆655Updated 2 years ago
- Split large meshes in Unity into smaller submeshes☆273Updated 2 years ago
- Speeding up your Inspector workflow in Unity 3D☆371Updated 2 weeks ago
- ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets☆236Updated 8 months ago
- Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 202…☆331Updated last year
- Unity runtime node editor using with Unity UI.☆442Updated 2 years ago
- Unity Sprite mesh extension☆257Updated 3 months ago
- A simple liquid simulation using MetaBalls.☆300Updated 3 years ago
- Sample projects for the Unity.CharacterController package☆345Updated 4 months ago
- Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.☆523Updated 3 years ago
- CustomToolbar☆624Updated 5 months ago
- A package for animating ragdolls through keyframed animations.☆223Updated 4 years ago
- An optimized approach to lists with dozens of elements and a Pooling system☆484Updated 3 years ago
- Build in unity editor icons☆272Updated last year