maxartz15 / VertexAnimationLinks
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
☆485Updated 3 years ago
Alternatives and similar repositories for VertexAnimation
Users that are interested in VertexAnimation are comparing it to the libraries listed below
Sorting:
- URP renderfeature test project☆457Updated 3 years ago
- Instancing & Animation library for Unity3D☆267Updated last year
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆524Updated 3 years ago
- A fully dynamic planar navmesh for Unity supporting agents of any size☆501Updated 3 years ago
- Modular utilities for shader stripping to drastically improve Unity build times☆373Updated last year
- Package repo containing the water system created for the URP Boat Attack demo project.☆369Updated last year
- Simple but very fast GPU vertex shader based animation system for Unity.Entities☆415Updated 4 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆482Updated 2 years ago
- Burst compatible Octree and Quadtree for Unity☆459Updated last year
- A simple liquid simulation using MetaBalls.☆309Updated 3 years ago
- Optimized implementation of camera stacking for UI only in HDRP.☆221Updated 3 weeks ago
- DMotion - A high level Animation Framework for Unity DOTS☆558Updated 2 years ago
- A Quadtree Native Collection for Unity DOTS☆390Updated 2 years ago
- Unity Sprite mesh extension☆272Updated 9 months ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆306Updated 4 years ago
- Unity runtime node editor using with Unity UI.☆476Updated 2 months ago
- Repository of projects that showcase the new DOTS animation package (com.unity.animation).☆463Updated 4 years ago
- A package for animating ragdolls through keyframed animations.☆238Updated 4 years ago
- Procedural Water surface and underwater caustics for Unity URP☆298Updated 2 years ago
- An Asset Dependency Graph for Unity☆366Updated 4 years ago
- ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets☆267Updated 2 months ago
- Build in unity editor icons☆285Updated last year
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 202…☆358Updated 2 years ago
- An optimized approach to lists with dozens of elements and a Pooling system☆488Updated 4 years ago
- Speeding up your Inspector workflow in Unity 3D☆398Updated last month
- Split large meshes in Unity into smaller submeshes☆278Updated 2 years ago
- 📜✏️ Some shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL☆315Updated 2 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆593Updated 3 years ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆660Updated last year