Textureless fog particles using a highly customizable shader to attenuate noise values.
☆537Jun 6, 2023Updated 3 years ago
Alternatives and similar repositories for GPU-Fog-Particles
Users that are interested in GPU-Fog-Particles are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).☆925Jul 5, 2024Updated last year
- Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.☆311Jan 18, 2025Updated last year
- Unity editor tool for quickly generating pipes—with pathfinding☆385Sep 26, 2023Updated 2 years ago
- Coloured animated progress bar made in Unity, with Shader Graph.☆152Oct 24, 2023Updated 2 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆178Dec 28, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A simple post-processing outline effect that uses depth-based edge detection.☆285Jun 6, 2023Updated 3 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆257Mar 19, 2022Updated 4 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,184Nov 14, 2022Updated 3 years ago
- Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime☆1,347Dec 20, 2025Updated 5 months ago
- A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.☆286Nov 18, 2024Updated last year
- Fur shader implementation for URP☆1,395Jan 5, 2023Updated 3 years ago
- Decal solution for Unity's Built-In Render Pipeline☆342Feb 15, 2025Updated last year
- Unity package implementing clustered capsule/character occlusion☆154Sep 14, 2024Updated last year
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆272Oct 30, 2025Updated 7 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time☆3,646Oct 4, 2024Updated last year
- Watercolor effect for Unity URP/HDRP☆572Aug 28, 2023Updated 2 years ago
- Unity tool to pack texture channels into a single texture.☆176Apr 22, 2021Updated 5 years ago
- A volumetric fog implementation in Unity.☆295Jun 19, 2020Updated 5 years ago
- ⚪ VFX Core ☄ Selective Post Processing and FX System☆290Mar 20, 2026Updated 2 months ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆606Jun 9, 2024Updated 2 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆210Sep 6, 2023Updated 2 years ago
- A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores☆997May 12, 2026Updated last month
- Procedural Animation in Unity☆402Dec 8, 2022Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A Unity plugin to create curved content in real-time with bézier curves☆1,120Jul 21, 2023Updated 2 years ago
- Unity package for versions 2022.3 and Unity 6 and above. Adds support to render volumetric lighting for both the main and additional ligh…☆828Jun 2, 2026Updated last week
- A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository☆359Jul 17, 2021Updated 4 years ago
- This aims to improve the usability of the hierarchy window.☆29Jan 7, 2022Updated 4 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆494Dec 11, 2022Updated 3 years ago
- Fluid dynamics for Unity's VFX graph☆703Jun 16, 2022Updated 3 years ago
- A work in progress solution for capsule shadows in Unity.☆133Jan 5, 2024Updated 2 years ago
- Serializes and renders ⚠ missing component info in Unity☆152Jun 27, 2023Updated 2 years ago
- Texture atlas creator for Unity☆498Nov 9, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆491May 16, 2022Updated 4 years ago
- Fluent re-take on Unity Inspector UX. Packed with QoL improvements.☆933Nov 27, 2023Updated 2 years ago
- Open source mesh slicing/fracturing utility for Unity☆1,105Jul 17, 2024Updated last year
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆233Oct 5, 2022Updated 3 years ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆527Dec 10, 2022Updated 3 years ago
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph☆949Dec 15, 2021Updated 4 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆121Nov 1, 2022Updated 3 years ago