hexagonal grid relaxing
☆145Apr 5, 2020Updated 6 years ago
Alternatives and similar repositories for HexagridRelaxing
Users that are interested in HexagridRelaxing are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆19Sep 12, 2024Updated 2 years ago
- C/C++ Isosurface Extraction library☆15Jan 5, 2017Updated 9 years ago
- Fluid simulation☆17Jun 27, 2022Updated 4 years ago
- Standalone application framework for Dear ImGui☆11Aug 25, 2020Updated 6 years ago
- Builds atlas texture from a bunch of input images.☆74Mar 26, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- An ADB logcat viewer for Windows.☆13Feb 10, 2026Updated 8 months ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 7 years ago
- Framework for creating 1k demoscene intros.☆40Jan 10, 2022Updated 4 years ago
- ☆17Apr 5, 2017Updated 9 years ago
- Curl-Noise Particle Flow using OpenCL☆21Jan 6, 2021Updated 5 years ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆148Feb 16, 2012Updated 14 years ago
- A LightFileWatcher☆29Apr 18, 2021Updated 5 years ago
- NanoPM, single header only PatchMatch☆77Jul 9, 2026Updated 3 months ago
- Offline font tuning/bitmap generation via shaders☆80Jun 29, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Bounding Halfspace Hierarchy☆124May 6, 2019Updated 7 years ago
- A fork of ImGui with the Zep editor integrated into imgui_demo.cpp☆15Oct 12, 2019Updated 7 years ago
- Minimalistic FPS / rendering engine code using dual contouring and CSG description☆12Nov 7, 2014Updated 11 years ago
- Mesh shatter library☆23Dec 24, 2019Updated 6 years ago
- Procedural 3D mesh generation tool☆20Mar 25, 2018Updated 8 years ago
- Kraut is a program to procedurally generate plants, especially trees.☆112Feb 17, 2021Updated 5 years ago
- ☆11Dec 18, 2020Updated 5 years ago
- Useful information about scripting in Autodesk Maya. And some scripts for operations in Maya, Mel or Python.☆11Sep 9, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A realtime lab software for experimentation around 3D models☆59Sep 22, 2024Updated 2 years ago
- a small header-only C++ library for the open sound control protocol☆18Sep 25, 2022Updated 4 years ago
- ☆14Mar 18, 2018Updated 8 years ago
- A GLSL parser☆283Mar 26, 2023Updated 3 years ago
- space colonization algorithm☆16Nov 14, 2016Updated 9 years ago
- Circle C++ shaders☆499Mar 9, 2022Updated 4 years ago
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆21Updated this week
- ☆41Feb 11, 2019Updated 7 years ago
- Chop 3D objects to meshlets☆457Nov 29, 2022Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Ariyana is an open source and free WIP game engine.☆11Jan 29, 2019Updated 7 years ago
- a 64-bit version of the original freeverb~ external for maxmsp☆12Dec 24, 2018Updated 7 years ago
- Single Header Hotkey editor for dear imgui☆239Mar 17, 2019Updated 7 years ago
- Procedural tree mesh generator (and editor)☆217Oct 18, 2015Updated 11 years ago
- A fountain script add-on for Blender☆13Jul 6, 2020Updated 6 years ago
- A simple game engine written in C++☆40Dec 30, 2016Updated 9 years ago
- An implementation of 'Ray Tracing in One Weekend', using C# and Unity's Burst compiler☆45Jan 2, 2021Updated 5 years ago