Voxel shader (for MagicaVoxel) to generate pseudofractals volumes
☆96Jun 20, 2020Updated 6 years ago
Alternatives and similar repositories for pseudofractals-voxel-shader
Users that are interested in pseudofractals-voxel-shader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Shaders for MagicaVoxel☆14Aug 31, 2018Updated 7 years ago
- Small collection of Voxel Shaders for MagicaVoxel☆16Mar 24, 2016Updated 10 years ago
- Generate a voxel shader (for MagicaVoxel) from a custom CA rule☆186Apr 19, 2019Updated 7 years ago
- Shaders for MagicaVoxel for voxel art creations.☆220Jul 6, 2022Updated 4 years ago
- A collection of shaders for MagicaVoxel to generate geometry, noise, patterns, and simplify common and repetitive tasks.☆671Feb 5, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Repository for magica voxel shaders.☆125Jul 2, 2022Updated 4 years ago
- Slice a MagicaVoxel project into smaller volumes☆18Nov 25, 2021Updated 4 years ago
- Voxel Art☆13Jun 18, 2018Updated 8 years ago
- Console program for merge multiple MagicaVoxel scenes (.vox)☆19Apr 21, 2022Updated 4 years ago
- A collection of MagicaVoxel palettes.☆122Jan 25, 2016Updated 10 years ago
- Tool for convert files into Magicavoxel file☆514Oct 15, 2023Updated 2 years ago
- Import Script for MagicaVoxel .VOX Files into Cinema 4D☆11Apr 11, 2016Updated 10 years ago
- A minimal GUI for Zarbuz's FileToVox☆33Jul 9, 2020Updated 6 years ago
- Voxel Windows Explorer Thumbnails☆85Aug 31, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough☆12Aug 20, 2015Updated 10 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++, GLSL, and OpenGL 4.1☆39Dec 22, 2019Updated 6 years ago
- Import a MagicaVoxel project to Unity using the new VFX Graph☆82Nov 19, 2022Updated 3 years ago
- Converts a MagicaVoxel .vox file into layered sprites and writes them to a .png file☆61Oct 22, 2016Updated 9 years ago
- A CLI pixel art renderer for MagicaVoxel files.☆13Aug 8, 2018Updated 7 years ago
- A simple, efficient, easily hackable C++ implementation of 3d model synthesis / wave function collapse☆211Jul 1, 2019Updated 7 years ago
- a simple crosshatch effect for 2D scenes☆14Apr 5, 2015Updated 11 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 7 years ago
- ☆14Apr 25, 2020Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆19Aug 26, 2014Updated 11 years ago
- A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox fu…☆422May 12, 2026Updated 2 months ago
- A voxel compositor for MagicaVoxel models☆20Apr 5, 2017Updated 9 years ago
- 🌈 A tool to import a .vox file for Unity's GameObject and Prefab☆169Oct 8, 2022Updated 3 years ago
- Addon for the Blender 3D modeling software for loading MagicaVoxel VOX files☆62Updated this week
- Renders a simplicial complex to a list of polygons in SVG☆27Mar 22, 2014Updated 12 years ago
- ☆13Mar 27, 2021Updated 5 years ago
- A Cinder apps that utilizes a deferred rendering engine to render lights and SSAO. There is also point-light shadow-mapping.☆32Jun 1, 2015Updated 11 years ago
- ☆1,362Apr 29, 2026Updated 3 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Unity compute shader implementation of andy Lomas growth algorithm☆13Aug 5, 2019Updated 6 years ago
- Sample code that supplements the Sculpting And Simulations talk.☆105Mar 29, 2019Updated 7 years ago
- Sync Utilities For UNET☆35Jul 11, 2022Updated 4 years ago
- Cinder block for Wenzel Jakob's NanoGui widget library☆11Apr 18, 2020Updated 6 years ago
- ☆10Dec 18, 2021Updated 4 years ago
- Minimum resources to create ImageEffect.☆16Jun 28, 2022Updated 4 years ago
- Objet Bruité Non Identifié - Unity displacement shader☆30Apr 26, 2020Updated 6 years ago