A ray tracer implemented in C++ capable of rendering scenes described by a Lua based DSL. Developed as a project for the CS488 course.
☆15Jul 24, 2015Updated 10 years ago
Alternatives and similar repositories for raytracer
Users that are interested in raytracer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Convex hull in arbitrary dimension☆16Oct 24, 2023Updated 2 years ago
- An R package for poisson disc sampling☆15Oct 28, 2019Updated 6 years ago
- Easily compile inline C code for R☆24Feb 17, 2025Updated last year
- "Progressive Multi-Jittered Sample Sequences" in C++☆38Jul 31, 2020Updated 5 years ago
- Yet Another (actually non-)Relativistic Renderer☆12Apr 4, 2022Updated 3 years ago
- ☆11May 16, 2022Updated 3 years ago
- A gameboy emulator made using SFML and C++.☆10Mar 27, 2023Updated 2 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- ☆19Nov 2, 2025Updated 4 months ago
- OpenCL path tracer written in Python☆16Oct 16, 2016Updated 9 years ago
- Rust implementation of "Progressive Multi-Jittered Sample Sequences"☆10Mar 8, 2022Updated 4 years ago
- Vagrant provider plugin for Scaleway☆15Oct 11, 2020Updated 5 years ago
- An adaptation of Peter Shirley's "Raytracing in one Weekend" to use modern C++ features & the standard library.☆11Jul 11, 2019Updated 6 years ago
- Notes on updating pbrt-v3 exporters to pbrt-v4☆10Aug 5, 2022Updated 3 years ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Dec 14, 2023Updated 2 years ago
- R package for Visvalingam Line Simplification☆11May 10, 2022Updated 3 years ago
- Porting zdog pseudo-3d engine to R for reasons...☆33Dec 19, 2019Updated 6 years ago
- Rendering Engine using C++ and CUDA to achieve Path Tracing techniques on GPU☆20May 19, 2019Updated 6 years ago
- Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams☆70Apr 6, 2022Updated 3 years ago
- An animated ray tracing demonstration tool built in Unity.☆17Oct 20, 2019Updated 6 years ago
- cuda based implementation of Peter Shirley's raytracing in one weekend book https://goo.gl/YLhdLn☆19Jan 17, 2018Updated 8 years ago
- python bindings for anari☆21Feb 24, 2026Updated last month
- AdamYuan's PathTracer☆15Apr 13, 2019Updated 6 years ago
- Create Shaded Relief Maps using Ray-Tracing☆35Jan 30, 2024Updated 2 years ago
- Basic multiple importance sampling, in 1d☆21Nov 25, 2020Updated 5 years ago
- [Onhold] Experimental high accurate spectral path and ray tracer.☆17Apr 13, 2022Updated 3 years ago
- 3D Scalar field visualizer☆16Feb 22, 2021Updated 5 years ago
- The tiniest standalone script to make a window on MacOS☆12Jan 21, 2023Updated 3 years ago
- A distributed training framework for Hearthstone (SabberStone) AI.☆11Apr 26, 2020Updated 5 years ago
- Mitsuba Implementation of SDMM Path Guiding☆18Mar 26, 2022Updated 3 years ago
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆22Jul 20, 2022Updated 3 years ago
- Hobby Game Engine☆14Dec 16, 2025Updated 3 months ago
- Uses gps and elevation data to map a hiking route onto 3D satellite map.☆16Aug 16, 2019Updated 6 years ago
- A 3d raytracing program (42 team project)☆10Apr 26, 2025Updated 10 months ago
- Curated list of links to 3D spatial (GIS) data 🌍☆36Feb 13, 2024Updated 2 years ago
- GPU accelerated monte carlo path tracer powered by vulkan☆20Jan 21, 2022Updated 4 years ago
- A modular graphics engine built using C++ and Vulkan.☆11Apr 11, 2021Updated 4 years ago
- ☆19Nov 9, 2019Updated 6 years ago
- Code accompanying the Medium article "Dependency Injection for Games"☆14Sep 3, 2023Updated 2 years ago