An adaptation of Peter Shirley's "Raytracing in one Weekend" to use modern C++ features & the standard library.
☆11Jul 11, 2019Updated 6 years ago
Alternatives and similar repositories for modern-raytracing
Users that are interested in modern-raytracing are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Constrained polygon triangulation by 'ear cutting'☆16Nov 28, 2025Updated 3 months ago
- Notes on updating pbrt-v3 exporters to pbrt-v4☆10Aug 5, 2022Updated 3 years ago
- A set of example tests from my SIGGRAPH Asia 2019 publication: Integral formulations of volumetric transmittance☆30Nov 17, 2019Updated 6 years ago
- A CPU Raytracer☆27Jan 7, 2017Updated 9 years ago
- An implementation of Andy Lomas' Cellular Forms.☆157Nov 20, 2019Updated 6 years ago
- Prague Sky Model☆30Aug 27, 2023Updated 2 years ago
- A tiny toolkit for interactive Rust applications.☆11Feb 10, 2019Updated 7 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 2 years ago
- Ray-tracing visual debugger☆27Sep 3, 2019Updated 6 years ago
- ☆11Mar 14, 2023Updated 3 years ago
- Render The Art of the Command Line to standalone HTML via R Markdown☆10Jun 1, 2019Updated 6 years ago
- Running Rust on the (Linux) Litex VexRiscv FPGA SOC☆15Jun 3, 2025Updated 9 months ago
- Rust implementation of "Progressive Multi-Jittered Sample Sequences"☆10Mar 8, 2022Updated 4 years ago
- A project to rework 1999 video game "Machines," named "Machines Legacy"☆11Jul 9, 2015Updated 10 years ago
- We meet to talk about Metaverse Development, and explore interoperability through intermediate formats like WASM.☆13Feb 28, 2024Updated 2 years ago
- R package for Visvalingam Line Simplification☆11May 10, 2022Updated 3 years ago
- Collection of Blizzard API Postman Collections☆15Jan 29, 2019Updated 7 years ago
- ☆56Jul 13, 2022Updated 3 years ago
- Simple Nth order markov chain for text. Learns from text files, generates new text files.☆30May 23, 2019Updated 6 years ago
- Doom 3 GPL source release☆15Nov 22, 2011Updated 14 years ago
- Python Distribution Tools☆10Aug 10, 2021Updated 4 years ago
- Unity library for evaluating generic biased randomized results.☆27Jun 8, 2021Updated 4 years ago
- Hybrid implementation, using SN74HC chips and Arduinos, of the computer described in J. Clark Scott's book "But How Do It Know?".☆16Jan 26, 2021Updated 5 years ago
- Create some simple repeating SVG patterns in R☆13Feb 2, 2020Updated 6 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Dec 29, 2017Updated 8 years ago
- A constellation of packages for document creation in R☆14Oct 9, 2019Updated 6 years ago
- Ubpa DirectX 12 C++ Wrapper☆11Mar 7, 2022Updated 4 years ago
- Extend the behaviour of a function without explicitly modifying it☆12Sep 30, 2022Updated 3 years ago
- CUDA optimized Path Tracer☆11Dec 23, 2018Updated 7 years ago
- 🧛🏻♂️ Dark theme for Nova☆14Mar 21, 2022Updated 4 years ago
- Anomalous sound detection with machine learning and deep learning☆14Jun 24, 2024Updated last year
- Deformable Part-based Model for Windows☆13Aug 15, 2013Updated 12 years ago
- Sample scenes for appleseed☆10Sep 4, 2019Updated 6 years ago
- Basic multiple importance sampling, in 1d☆21Nov 25, 2020Updated 5 years ago
- Framebuffer implementation for Autodesk's Arnold -- input scene in Autodesk's Maya and visualization in Tweak's RV.☆14Jun 3, 2023Updated 2 years ago
- Raytracer in a Weekend series implemented in a few different languages☆17Jan 4, 2023Updated 3 years ago
- Experimentation framework for real-time light culling☆31Jul 23, 2019Updated 6 years ago
- Decompose complex polygons into sets of triangles☆10Oct 4, 2020Updated 5 years ago
- 📈A 'ggplot2' Extension for Visualizing Density, Distribution, Hazard, or Survival Functions using the 'logspline' Package☆12Jun 18, 2019Updated 6 years ago