☆56Jul 13, 2022Updated 3 years ago
Alternatives and similar repositories for sprout
Users that are interested in sprout are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 2 years ago
- A hobby path tracer with participating media support☆26Nov 6, 2021Updated 4 years ago
- A research-oriented renderer☆105Oct 22, 2021Updated 4 years ago
- A CPU Raytracer☆27Jan 7, 2017Updated 9 years ago
- A simple parser for the PBRT file format☆209Oct 30, 2022Updated 3 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Lightweight CPU/GPU path tracer☆417Jun 24, 2020Updated 5 years ago
- An interactive OpenCL wavefront path tracer☆78Jun 4, 2024Updated last year
- Offline renderer used for my blog posts☆109Oct 16, 2018Updated 7 years ago
- BVH STAR in Japanese☆84Aug 5, 2020Updated 5 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Apr 16, 2020Updated 6 years ago
- Efficient Multiple Scattering in Participating Media using Shortest Path Finding☆24May 11, 2020Updated 5 years ago
- A Simple Spectral Renderer☆212Jul 19, 2020Updated 5 years ago
- Experimentation framework for real-time light culling☆32Mar 27, 2026Updated last month
- A ray tracer based on nori and mitsuba. (Used only for learning)☆12May 30, 2020Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆448Nov 2, 2019Updated 6 years ago
- An OpenGL implementation of Eric Bruneton's Precomputed Atmospheric Scattering paper.☆89Dec 4, 2019Updated 6 years ago
- A visualization and editing tool for reflectance data☆141Apr 2, 2019Updated 7 years ago
- Volumetric path tracer using cuda☆266Jan 19, 2024Updated 2 years ago
- Pathed: An educationally-motivated physically-based path tracer☆21Nov 22, 2022Updated 3 years ago
- A simple ray tracer with lots of comments to learn from☆11Mar 30, 2020Updated 6 years ago
- Physically Based Software Renderer☆113Jul 11, 2020Updated 5 years ago
- ☆18Feb 19, 2018Updated 8 years ago
- Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the math…☆172Feb 14, 2019Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Experimental Physically Based Renderer☆93Mar 2, 2020Updated 6 years ago
- Revision 2019 4k procedural graphics competition entry☆95Apr 26, 2019Updated 7 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Feb 5, 2021Updated 5 years ago
- Rendertoy samples☆65Jul 29, 2021Updated 4 years ago
- Work-in-progress CPU renderer using Embree☆18Jan 28, 2019Updated 7 years ago
- Embeddable physically based renderer☆510Updated this week
- An adaptation of Peter Shirley's "Raytracing in one Weekend" to use modern C++ features & the standard library.☆11Jul 11, 2019Updated 6 years ago
- ☆18Sep 29, 2018Updated 7 years ago
- Monte Carlo Ray Tracing Renderer☆77Dec 23, 2018Updated 7 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- OptiX Path Tracer☆94Mar 14, 2025Updated last year
- NanoRT, single header only modern ray tracing kernel.☆1,119Oct 1, 2025Updated 7 months ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Oct 27, 2023Updated 2 years ago
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 6 years ago
- A cross-platform programmable shading language ( CPU only )☆60Jul 4, 2024Updated last year
- ☆47Nov 10, 2017Updated 8 years ago
- An implementation of NVIDIA's paper "Efficient Incoherent Ray Traversal on GPUs Through Compressed Wide BVHs"☆131Dec 9, 2024Updated last year