a software-renderer with pbr shading
☆18Dec 26, 2021Updated 4 years ago
Alternatives and similar repositories for srpbr
Users that are interested in srpbr are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Real-time software rasterizer written in C++ with windowing and model loading support.☆37Jun 17, 2019Updated 7 years ago
- C++ CPU Software-Rasterizer☆77Jan 24, 2024Updated 2 years ago
- ☆14Mar 24, 2026Updated 3 months ago
- Software renderer.☆14May 15, 2024Updated 2 years ago
- Simple C++ Software Rasterizer☆14Mar 30, 2021Updated 5 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Public software renderer being developed for fun by the King's Crook community.☆20May 31, 2024Updated 2 years ago
- ☆15May 21, 2025Updated last year
- A realistic OpenGL sky simulator using the Hosek-Wilkie algorithm☆42Sep 26, 2017Updated 8 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Tile-based SW rasterizer☆37Dec 21, 2019Updated 6 years ago
- DXT compression and image processing☆17Jul 1, 2022Updated 4 years ago
- Ported source code from book "Black Art of 3D Game Programming"☆17Mar 4, 2023Updated 3 years ago
- 基于Unity2019的状态同步技术demo☆10Feb 23, 2021Updated 5 years ago
- 3D Software renderer☆47Oct 28, 2023Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.☆12Jan 1, 2019Updated 7 years ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Apr 25, 2024Updated 2 years ago
- My own framework on which I try things (mostly rendering-related)☆19Jun 29, 2025Updated last year
- Software-based rasterization library☆11Jan 30, 2023Updated 3 years ago
- A zero-dependencies, single-header 3D graphics library☆38Apr 27, 2026Updated 2 months ago
- ☆12Dec 21, 2023Updated 2 years ago
- ☆16Jan 4, 2024Updated 2 years ago
- A framework for Game Maker 2.0 with many useful functions and objects☆11Jan 19, 2023Updated 3 years ago
- A blazingly fast, ecs powered game engine for the web☆22Mar 23, 2026Updated 3 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A simple Dungeon Demo for Godot Engine.☆17Dec 20, 2016Updated 9 years ago
- 2.5D rendering engine with: GUI system, scripts (Chaiscript), webassembly-support☆18May 25, 2019Updated 7 years ago
- Single header CPU voxel renderer☆13Jul 3, 2024Updated last year
- A small 3D game engine geared towards developing retro games.☆14Oct 8, 2024Updated last year
- WebGPU game engine for fun and games.☆110Updated this week
- A game engine for Interplay's 1989/1990 DragonWars game☆17Apr 11, 2026Updated 2 months ago
- python library to load and represent data structures from the 1994 horror game Ecstatica☆11Dec 30, 2013Updated 12 years ago
- All public scripts by Nelderson for RPGMaker MV☆15Apr 27, 2017Updated 9 years ago
- Single header fixed point software renderer☆15Apr 7, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A tool that allows you to work with Beyond Good and Evil's files.☆11Nov 13, 2022Updated 3 years ago
- A WIP C# game- and software engine☆10Dec 13, 2020Updated 5 years ago
- Basic software rasterizer used to illustrate some concepts in a course.☆38Oct 5, 2020Updated 5 years ago
- Experimental Code to Render a Voxel Volume using 6 Height Maps (+-XYZ) to define the Object☆20Aug 5, 2015Updated 10 years ago
- Sponza renderer is based on FlyCube☆15Dec 20, 2025Updated 6 months ago
- ☆12Mar 7, 2024Updated 2 years ago
- A solution for PhysX Pawns with Prediction and Reconciliation in Unreal Engine 4.☆21Feb 5, 2017Updated 9 years ago