Tangent space normal map blending via quaternion rotation
☆31May 21, 2017Updated 9 years ago
Alternatives and similar repositories for ReorientedNormalMapping
Users that are interested in ReorientedNormalMapping are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- use Cinder with Google Cardboard VR☆11Jun 21, 2017Updated 9 years ago
- Indirect Occlusion Culling☆23Feb 25, 2017Updated 9 years ago
- Fast translucent object rendering with GLSL.☆21Jul 10, 2016Updated 10 years ago
- OpenCl block for Cinder☆14Feb 23, 2016Updated 10 years ago
- Add serialization support for Cinder's classes.☆17Sep 24, 2018Updated 8 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Assorted C++ utilities.☆29Apr 1, 2016Updated 10 years ago
- ☆15Dec 15, 2016Updated 9 years ago
- mesh geometry tools☆25Jul 12, 2021Updated 5 years ago
- Dart Scripting for Cinder☆21Nov 20, 2016Updated 9 years ago
- Cool graphics renderer☆12Jul 5, 2017Updated 9 years ago
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆29May 15, 2017Updated 9 years ago
- A sensible touch interface for Cinder☆17May 4, 2015Updated 11 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆82Feb 14, 2017Updated 9 years ago
- ShapePP is a rewrite of ShapeOp, a header-only C++ library for static and dynamic geometry processing.☆16Sep 22, 2016Updated 10 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- Cinder classes☆17Aug 13, 2015Updated 11 years ago
- C/C++ Isosurface Extraction library☆15Jan 5, 2017Updated 9 years ago
- A 3D mesh editor using halfedge data structure manipulation algorithms☆13Jun 14, 2019Updated 7 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Oct 21, 2015Updated 11 years ago
- Tools I use on various projects☆13Dec 23, 2024Updated last year
- Simple (but efficient) graph viewer for quick overview of performance reports☆12Dec 19, 2012Updated 13 years ago
- #include <engine>☆40Oct 21, 2018Updated 8 years ago
- Various tests of Physically-Based Rendering via Three.js☆40Apr 7, 2017Updated 9 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆55Apr 11, 2015Updated 11 years ago
- A C++11 wrapper for NanoVG meant for use with Cinder☆51Jan 19, 2022Updated 4 years ago
- Simple Delaunay triangulator for Cinder based on ofxDelaunay and Paul Bourke's paper☆18May 3, 2015Updated 11 years ago
- SOCE is an Image Space Occlusion Culling Engine optimized to perform occlusion culling in CPU. If you have a densely occluded scene (e.g.…☆16Mar 29, 2016Updated 10 years ago
- TGen - Simple C++ Tangent Generator☆42Mar 7, 2019Updated 7 years ago
- Some (simple) global illumination algorithms☆11Sep 29, 2017Updated 9 years ago
- A collection of Space Partitioning Algorithms for Cinder☆46Feb 6, 2017Updated 9 years ago
- Cinder support for Azure Kinect depth capture device.☆12Nov 20, 2023Updated 2 years ago
- glTF Spec for Cinder☆15Sep 1, 2017Updated 9 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Cinder (https://libcinder.org/) block for Newtek's NDI video-over-IP protocol (http://www.newtek.com/ndi)☆23Dec 19, 2018Updated 7 years ago
- Atmosphere shaders using BGFX☆40Jun 13, 2018Updated 8 years ago
- My playground of C++ game engine ideas.☆15Sep 19, 2016Updated 10 years ago
- Implement some RTR and PBR papers☆47Jul 8, 2017Updated 9 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆120Apr 30, 2019Updated 7 years ago
- Basic 'photoshop' style scene graph.☆12Sep 15, 2017Updated 9 years ago
- Utilities to manipulate spherical images☆71Oct 22, 2018Updated 8 years ago